Did you ever write a renderer, just for kicks? I know many computer graphics courses have the assignment of implementing a raytracer, but how about the rest of us? Share your results!
I started writing my own raytracer, it just rendered its first diffuse sphere. It’s @#%} slow (Java), but it’s mine, all mine :wip: I’m going to use this to add some practice to all the theory I sucked in my head from various textbooks, web sites and papers.
Did anyone here ever write a REYES renderer? There are lots of hobby raytracers on the net (mine to be added soon…) but hardly any REYES renderers.