@ Neville, thanks allot for your nice reply! I’m really happy to see ‘one of the BIG-ones on this challange’ around in my thread! :wavey: Ofcourse I also followed your work, and I think it’s one of the potential winners! You got such a dynamic and well-executed image together! I red this was your first challenge, and that you were surprised by the amount of nice people and knowledge you get here. I must say that that still amazes me - after 5+ big challenges! It’s just such a cool atmosphere around in these forums around times of a challenge.
I just hope to have some more time for interaction on the next challenge, and to be ‘challenging’ you again!
You might have noticed that it has been a week since the deadline, but I still didn’t post any close-ups or extra information.
In the last hours it was getting all quite rushed (mainly because too much time went into the 3D-scene, that was originally meant as 'just some perspective reference'!), so that my final image has some very odd touches. But thinking positive: I learnt some new methods and things, and in fact I'm a bit proud of little parts of the image.
I'll show you some close-ups/crops of that below:
[i]First of all, I show you the render of the bulbs (done seperately from the scene, to later add it in 2D), that I used for the bulbs in the right. It's just a very basic 3dsmax scene with minimal lighting (skylight, area-shadow light and specular-light), but served very well in the final scene.[/i]
[i]Here you see the part with the 'Miyazaki-creatures', which were not very executed the way I had intended (as a key in the story was that they were playing music... something they... aren't really doing at the time ;) )
Little lights on a big journey. Where they are going? I don't really know, but I bet it's something spectacular! (otherwise they'd be too lazy to move... because: have you ever seen a moving light? [/i][i]I must admit it's quite rare :p )[/i]
[i]But there's no journey without risks... Sadly enough some lamps just don't get it to the 'nice next place', and fall into the depth and darkeness... :cry:[/i]
Just a little crop of the final image: I think the direction the birdy-sculptures are looking is interesting... As they seem to understand they have full power now mankind left this place (as the good astronaut... might be dead)...[/i]
[[b]CLICK for the image[/b]](http://members.lycos.nl/oldentower/bestanden/CGTalk/WIP-afterdeadline_1-benen&lampje_closeup.jpg)
[i]After trying some crops/closeups, I concluded that this little, simple image might be having even more impact than the final image, as it's so mysterious, abstract, surreal and emotional. There are so many things you can think of 'why the lamps look at the feet' and 'why those feet are hanging around there' and 'what those weird vertical lines at the right are (if you don't know it's a church, it can be quite confusing).[/i]
[left][b][CLICK for the image](http://members.lycos.nl/oldentower/bestanden/CGTalk/WIP-afterdeadline_4-lang&hoog_closeup.jpg)[/b]
[left][i]And a final one that stretches my thread a bit: a little slice of the final image, in a way it might look mysterious, surreal and artistic.[/i]
I hope you got a better look at my final image this way, and that you liked following my process. I just hope to have more time for interaction on the next challenge, as this time it all was quite rushed for me.
Also I've allready choosen to not combine 2D and 3D too much, as it made the process a bit too complex this time. Next time I'd like to just do a simple 2D painting with an interesting composition and some organic things.
I've also discovered that I learned in this challenge how to create a composition and how to balance it (with the horizontal flip-method). Also I re-discovered 3dsmax, as I hadn't been using it for about 8 months. (yeah, big shame!)
All the best, and hope to see you later, probably on a next challenge!