Going quickly through your answers on this thread made me realize that things aren’t the way I first realized them.
I didn’t read the book yet, but I went through the inspiration section and I immedietly knew what I’ll be generally doing, seeing as half the images there are about awesom massive scale detailed envierments. I thought of entering the 3d category and doing a massive envierment scene myself (just like last time). This will require me to render alot of different parts and passes seperately and then composite them. I just figured I’ll do it all in After effects this time instead of photoshop cause of the animation.
now I hear that you don’t encourage the post work and that the emphasys isn’t on the final image itself but more on just the modeling ? How can I make a whole futuristic city with emphasis only on the modeling ? I mean without all the effects and post work it just won’t be the same at all ! You require an image at print resolution as part of the final submission … how can anyone create a high end envierment stil at this resolution without alot of post work ? I’m going for a VERY detailed envierment which is going to be very challenging hardwarewise so post work is the key …
I gotta admit I’m a bit confused
This would mean that I probably need to switch to the illustration category to do what I wanna do but this is sort of against what your contests have allwais been about. Like you allwais said, 2D is very different from 3D and that is why these two catrgories have alwais been judged seperately, and to be honest, there has alwais been a BIG difference between the average quality of both categorys.
I hope I just mis-understood what you meant, please help me to better understand which way to go if I wanna go for a fully detailed 3d scene (which I dont mind animating).