sick stuff ^^ how hoigh is your püolycount? lol you must have a monster of a machine, would be unthinkable for me to render an animation with such a scene in a usable time
Presently scene near 100000 poly (triangles).
And my machine enough quickly processes this scene.
Why so little?
Because many construction will not seen from for ships and so I model it in lowpoly style.
I think in MAIN deal to have a good scetches and development plan of all scene.
And FOLLOW him, then will possible be concentrated on the achievement of good results, rather then concern with a searching mistakes in the bad plan.
After the accompaniment of ships and other small details, I plan not to be beyond of 500000 polys. This will suffice there for that I could render picture in acceptable time and do small animation. :buttrock: