Eon (3D Scene) Entry: Tomasz Klejne


#12

great work on the forrest!

about the seond concept: how about getting a little reflection of the face of the character? In a way there should be a little reflection i think. Unless you’re avoiding the modeling and such from a face.

cheers


#13

Hey, thanks, its on the to do list, your acutaly the second person to methon that :P, I’m probbly not that skilled at human flaces but If I have time I think it would be a great addition to the image. Plus what better way to get good at face modeling.

It’s really good how people in this forum are willing to help and share ideas dispite being in competition with one another, thats why I’ve always seen these challanges more of a learning experenice then a competition. :slight_smile:


#14

nice concept, and i really like tree’s what’s the polycount of the spruce?


#15

348 tris for the spruce, there all about that, I’m gonna render these trees and map them on planes for the distant ones to reduce polycouts some more, polycount increase quite rapidly with this sort of thing.


#16

Woww, great work up here! I like your forest. Have you tried using speed tree plugin? if not, do you think your way “modeling it by yourself” is better?:smiley: I’m still learning about this stuff & hope to know whats better from those who have experience like you , … :thumbsup:


#17

totally agree that this competition rocks when getting help all the way. I wish i got some more help the precious challenge - which was my first.
But as i start this second challenge, it seems i already learned a lot from myself and it’s worth a lot.

and sorry for repeating Crin’s statement! There are so many Threads, so many Posts, so much work but so little time.


#18

MSaber, nope havn’t tried that plugin, I have tried tree plugins before and they work alright, but the reason I modeled it myself is for the experince, making a forrest is something i’ve never done before and wanted to see if I could do it without any extra help from a programmer.
Its been so long since i’ve tried a tree plugin so to be honest I don’t know if it would be better or not.

Nothingness, np, I do it all the time :stuck_out_tongue:


#19

lovely details dude! da trees r just fantastic! :eek: very intriguing concepts! cant wait to c whats next! :eek:

cheers dude! n good luck! :thumbsup:


#20

Hey, nice work on the forest:) I guess I’ll have to tacle that problem too, as I’ll (propably) be doing a grand view of the second chamber.


#21

The trees are looking good. Go man go!


#22

hello there, that forest is looking really nice. Keep up the good work.


#23

Those trees do look really good. It reminds me of the Redwood Forest


#24

Thanks guys!, I better start posting updates, been slacking too much :frowning:


#25

Update :), here is a wip of the center peice of my city, I’ve made about 13 unique buildings so far.


#26

omg all this buildings ! texturing texturing texturing ! :bounce:

Cityscapes are becoming my nightmares ! when i see buildings in my town, now i see them in wireframe :smiley:

anyway, you’re doing a good job, and your concept seems to be really impressive.
Sorry for have not see this one before.
Keep up !


#27

Il like this model, buildings are well diversified.

So,… Great.
David.


#28

:bounce: Come on come on. We want more, more more!


#29

Hey, look what I brought back to life, not much time left now.


#30

We’ll here’s what I got so far, I should’ve spent way more time on this one.


#31

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