Maciej Frolow is entered in the “Eon Challenge” update: View Challenge Page
Ok let`s try this one too good luck to all :bounce:
It`s a really good oportunity to make some nice images
good luck to you too, and much fun as well!
Hope we both will be here at the end with nice pieces of art:arteest:
and hope you will pull both challenges:) respect!
Hi arturro, thanks for the support.
For the illustration part I`m planning to make a nice image but without too much work on it, something light and clean and not surcharged with tons of elements.
For the 3d scene I`m still thinking about a view of the asteroid from outside more than on inside… do you think it have sense?
BTW bede w Krakowie 3 dni na targach ksiazki, moze sie spotkamy na piFku? :deal:
hello! just visiting people that i met at the journey begins challenge… ^___^
Hey Nomad ! Good to see you here man :bounce: . Let’s rock on this one. Good luck budy
Nice to see you again - POWODZENIA
Nothingness - thank you
ragdoll - glad to meet you again
scootermaya - hey man, nice to see you here too and good luck U2
fgdf - a witam, good luck and have fun
hehe fun in all dimensions ^^ good luck with this one too, have fun and let it rock!
TheFirstAngel - thank you, I know that I can finish both challenges, I just have to not make too big scenes with too much to model or paint question of self discipline :banghead:
I`m planning to work on the seventh chamber with a focus on modeling of odd vegetation… is there somebody who read the book and can tell me if there is any descriptions of it?? what kind of vegetation it is? I suppose an alien looking one yes? :curious:
By advance thank you for any info.
As a start I will show how to create a chamber. I`m sure many people will create one for themselves so why not to help them if I can…
After I will go back to the concept sketch step.
I started with a grid of 70x120 polys. In Photoshop I painted a displacement map with some clouds and sat views. This allows to extract a terrain from it.
… after this I just bent at 360degrees the grid and… it`s done.
Now there is many ways to refine the quality of the “ground”. By procedural mappings or by making a larger grid at starting the cylinder modeling.
Hope it helps someone.
Thanks for the quick Tutorial Nomad, I’ll give that technique a blast when i begin modelling.
Hello Nomad, great start I’ll be watching you work closely.
Pfff after a long break due to an enormous amount of work I`m back on track… or on the way haha.
For the 3d model I decided to create my own version of the ship the heroes use to travel the way at the end of the book.
This ship will be something like a solar sailer with many details which I hope you will enjoy to see modeled.
The animation will show how the ship travel the way at high speed.
claudio_jordao - thank you for the support
DanielWalsh - thanks, glad to read it could help you
First some details of the front with some start on a cockpit but I will probably make it more detailed than a simple glass surface.
very kewl design. somehow reminds me an armless squid ^^ hehe bout timing and level of detail, i shall remember your words when the deadline kicks my butt, lame me in all 3 as well
lets rock it all the way then, looking forward to your next update! :buttrock::wip:
TheFirstAngel - thanks for your kind words I
ll post an update today, Im finishing modeling the engine part.
I just realised that you started in all the three categories, you have my respect :bowdown:
Good luck in all the three categories