Environment: Factory, Meny Hilsenrad (3D)


#1

Title: Environment: Factory
Name: Meny Hilsenrad
Country: Israel
Software: 3ds max, Photoshop

Hello everyone,

I recently finished this work. i used 3dmax and
photoshop for the texture and some postwork.

visit this link for more images and some sketches:

http://www.themeny.com/temp/factory/factory.htm

and here some credits:
Sketches and concept art by Sherban.
I want to thank Ruzz for it’s input and
his great feedback. also thanks to Ilan,
Oren and Yair.

another version:


#2

:applause: Very nice work - the loaders give a great sense of scale. Fantastic work.


#3

The first version is so cool. Greatly modelled and textured, you also picked up a good lighting and depth. Great work!!! :thumbsup:


#4

lovely feel

the chimney things with the red checkers really stand out though…

id look at moving them into the background a bit more


#5

this is really nice work! I love everything about it-love the sense of scale. nicely done:thumbsup: i think you could use a slight DOF for the bkg though…but just knit picking here


#6

Nice!!! I love the mood of this scene! Great modeling, great details, great lights
Congrats!


#7

very fine detail. you really got what they call SPECIAL.
i wonder what if after render…


#8

Lovely details. Something is bothering me about the colors in both scenes I really cant tell what it is. But render itself is gorgeous.


#9

fantastic work, excellent design! :slight_smile:


#10

I like this piece… but I too feel that the red checkers stand out way to much. The overall feel of the scene is cold. An overwhelming amount of machines with little to no life. I would consider adding figures. In a place as vast as this, it is tough to take in the whole scope without some workers not riding around in loaders. Yet I guess that if you were trying to show a diminishing workforce due to machinery, then bravo. Hit the nail on the head.


#11

Outstanding concept and execution. Very well acomplished sense of magnificence with sense of scale. However I think that more variation in color will benefit this image, I´m talking about some accesories, hoses, flanges, tubes… in different color than main structures. At first look, you can´t tell differences in material between parts. They look as the same material.


#12

Very nice! Second one has a great atmosphere :thumbsup:


#13

Very nice details and design. Amazing work:thumbsup:


#14

:applause: Nice work maan , liked the lighting very much n G8 modeling too…

P.O - * scene needs some texture variation ( may be of same colour but diffrent intenseity ) * change texture on the two tallest towers ( did’nt fit the mood of the scene) * N if you wanna go further - then try to improve the enviroment on the farest side ( may be you have to make the horizion more bright) …Anyways maan i realy like the lighting …love da work :thumbsup: :thumbsup:

:deal: http://thedesignfirm.4t.com/


#15

Great modeling!


#16

that’s exellent work! nice atmosphere, although i’m missing some smoke or dust somewhere.


#17

amazing modeling and texturing work


#18

thats pritty cool try makeing something for the grand space opera contest you have a great chance to suceed. love this model.


#19

disgustingly sick with mad details!!! and I mean that in the most positive sense… really and truly inspiring work. Where might I ask did you find the patience to do such a detailed piece ?
I’m totally impressed !
:eek: :thumbsup: :twisted:

WOW! man AWESOME!!!

?


#20

Thanks alot for the feedbacks!!

I really appreciate your comments and suggestions.

here’s a link for the making of:

http://www.themeny.com/temp/factory/makingof/page_01.htm