Environment design for film and games , should I take it?


Hi everybody, I’ve been saving up some money and now I have enough to pay a cgworkshop but I’m not sure if my current level is appropiate or I would be wasting my money on it and I should wait longer…

My main goal is to be Matte Painter, I’ve been training 1 year in Basic Modelling, Texturing, etc, also training Vue and World Machine on the way, my real problem tho is painting, my sketching and painting skills are, in my opinion, not that good, I’ve been practicing but I’m really not happy with my skills/results, I would like an opinion about it, should I wait longer until I can paint somehow more decently until taking this workshop? Or it will help me reach that point that I seem to be missing?

My cgsociety portfolio is: hayraddin.cgsociety.org , there is not many paintings there sadly as I feel embarrased to upload them, but this one I would consider the best of my paintings, it has a bit of texturing from photos of them though.



Ok, let me reformulate the question, would it be really beneficial for me to take this workshop if my main goal is Matte Painting, because I read that most of the times the matte painter is provided with concept art , or should I instead, take another like Matte Painting or Photoreal environments?


Is this course going to have you use real paint?

Is it going to have you paint live environments?

:arteest: I guess you see where i’m going with this.

Also a portable cintiq you can take outside with you is a good investment.


I don’t think there’s an artistic position in the world where being able to draw and paint aren’t major assets.


Yeah, I know that I have to be able to paint, and I’m willing to learn =), I was just asking if this workshop is appropiate for my current level or I should wait longer to take it.


Take a drawing/painting course on your local community college(Volkshochschule). Leipzig has a big art scene too, there should be someone offering classes.

Nothing beats real live feedback, transfering skills from ‘traditinal’ to digital is more a matter of time and dedication than art.