Environment: Assault Of Tirathon, Bulgarov (3D)


#1

Title: Environment: Assault Of Tirathon
Name: Bulgarov
Country: Moldova
Software: 3d Max 5

I was inspired by “Lords of the rings” and decided to create something with a big “scaleness” :))))

The scene has more than 2.500.000 faces and 45.000 objects.


#2

incredible detailed scene - congrats


#3

Wow, that looks great! I would expect it to have more polies, I think you did a good job on that! Was the crowd hand-created by the way ?

Something what I would expect to see more in this scene is more and larger banners. The different armies are quite hard to distinguish now.


#4

:eek: that is amazing! Great work man! how long did it take to render?


#5

WOW outstanding job man!! Did u used any plug-in for crowd simulation?

Comgrats! :thumbsup:


#6

i love this , the colour! the overal feel of it, very nice piece, front page :slight_smile:


#7

WOW!!! Great image :applause:


#8

WOW. thats a great image all around!


#9

brilliant image :thumbsup: but I find the texture tiling on the castle quite distracting


#10

You got my point! It’s great, i like it!


#11

wow :eek:

thats really cool!!!

only crit is that…no…wait…i have no crits !! haha!


#12

I also think that the tiling on the castle is distracting. The windows on the side of the castle look odd, like they’re too close together vertically.


#13

that’s very cool.


#14

Heh, very, very nice. Only comment I have is that the caste wall texture is repeating clearly… other as that - very, very good. Keep it up! :thumbsup:


#15

GOD DAMN!!!:bounce:
i enyoj looking at a complex work. great job


#16

Great job :thumbsup: Amazing image.


#17

Absolutely amazing.

But I’m curious about the placement of soldiers as well. Did you use some kind of plugin/script or did you place all the soldiers manually?


#18

The Parrot, thats exactly what i was gonna say!
excelent image, but the brick lines are too repeptetive, i’d mix it with another brick texture and maybe add a mask texture for holes and dirt on the wall.


#19

Very nice battle scene. I think the picture balance tend to lean a bit to the right…but not very pronounced. The mountains could need more detailing they appear to be generated and not handcrafted. I myself like the tiling of the castle texture… feels very stylish… kinda like you used a sharp pen to do a contrast surface on a drawing and being lazy and copied it without making it irregular which makes it look deliberately unique in style.


#20

really nice!

My only critic is you would work on the texture of the round part of the castle more, we see it’s a “copy and past” texture.

But the battle is awesome!!! please give us some details how you made it :bounce: