
now put another unwrap on top of the first one and set it to Map Channel 2, and select the faces with the seam
[img]http://www.polyphobia.de/public/tutorials/max_projection/005.jpg[/img]
Now I just use the unfold mapping to generate a new set of UVs for that part
well there are a lot of open edges, which I have to fix
[img]http://www.polyphobia.de/public/tutorials/max_projection/006.jpg[/img]
ok i fixed it and set up my checker Map to see if it is without stretching :)


















