Did a quick pass on the body. I threw some gloves on him to see how that felt as opposed to just his bare hands. Hopefully, it will help me save on the polys for the fingers as well.
The low res mesh is sitting at about 4400 tris now and the high res is at about 18K tris. I am hoping to take the finished high res mesh and cut it down when all is done and the normal map is generated.
Again, the mesh is really messy, but I am just trying to nail down the final forms and then I’ll clean it up.
All critiques and comments are welcome. Thanks for looking.




have some fun.





something wrong with the texture seem around the shoulder area