(Whatever happens, please don’t change the way EITG’s apps rotate Iso or perspective views to ViaCAD and Modo’s; their “virtual Trackball”-style applies roll based on clicking distance from window center, so usually one has to do small roll corrections after any major rotate gesture. It’s really off-putting and makes me want to behead Tim Olson and Brad Peebler. Slowly. Twice)
EIM Additions:
-OBJECT/LAYER INSTANCING: where clones accept at least position/rotation/resize data that gets carried over to Animator (I seem to remember someone saying a long time ago that duplicating objects inside Animator was less efficient that having these duplicates actually being inside the FACT files already. Was that so, and is it still so?). As cloning usually makes more sense for complex groups of objects rather than just single ones, I guess Layer-level instancing would be required, or one would need to Join objects previous to cloning.
(The best instancing feature I ever saw was StrataStudio’s: you could really apply nearly all sort of changes to an instance without breaking its link to the original object set)
-ALIGN/DISTRIBUTE TOOLS: these would be handy in Animator, too.