EIAS is a great package but here is my own personal wishlist for EITG and Animator 7:
– a streamlined, customizable and much more interactive interface (no more floating palettes everywhere) with a variety of layouts that can be switched out easily.
– Custom hotkeys!
– much better cursor-honing for object selection/deselection. Right now selecting and manipulating objects by point-and-click is a hassle.
– an f-curve editor that behaves more predictably (no more unexpected velocity spikes). Predictable curve flattening with easy-access auto ease-in and ease-out controls.
– a 3D NLE like Trax in Maya.
– saveable light and camera presets (drag-and-drop on new light and camera).
– saveable scene presets complete with world ref maps, lighting and staging.
– drag-and-drop 3D behaviors (scriptable and editable in Xpressionist) like in Apple’s Motion.
– much better use of mouse controls like a zooming scroll ball (see customizable interface).
– Quaternion rotation option to minimize gimble lock from current Euller system.
– vertex manipulation of imported models and more flexible use of sliders for deforming models and making morph targets.
– a node-based materials editor with instant, accurate material previews.
– Pre-comped renderpass support for writing layered multipass renderings directly to Shake, Combustion and After Effects.
– all-in-one RGBAZ files. No more separate .eiz files please.
– Open EXR support.
– true HDRI support (see Open EXR support).
– accurate previews for setting up HDRI domes and spheres.
– equirectangular file generation option for six-sided environment renderings.
I think that’s about it.
WAIT!! Put me down for integrated Rodeo too, partner – Yeeeeeeee Haaaaaaaw!
I’ve been waiting for this in EIAS for a long, long time!