Hi,
Im Tomas Egger, a Visual FX Director in Brazil…
http://www.electro303.com/electro303/05-bench-Art/articles/002-TomasEgger/Tomas_Egger-US.html
Im a EIAS huge fan.
and my goal is always push EIAS to the limits.
;))
Thanksss
Tomas Egger
Hi,
Im Tomas Egger, a Visual FX Director in Brazil…
http://www.electro303.com/electro303/05-bench-Art/articles/002-TomasEgger/Tomas_Egger-US.html
Im a EIAS huge fan.
and my goal is always push EIAS to the limits.
;))
Thanksss
Tomas Egger
Hi! I work as a graphic designer at an Aerospace company. I started my career as an illustrator, but the company changed job classifications about 10 years ago.
I’ve been doing visualization animations using EIAS since 2000 when we got 2.9. I use it for scenario illustrations. I also use it to create interesting textural effects for graphic design and multimedia.
The most unusual application I’ve had for EIAS was animating a turntable demo an award I designed using Silo. The demo was used for proofing the award design with my internal customer and for communication with the vendor that produced the award. The award was one of those laser-etched leaded crystal glass objects. The vendor used my Silo model to etch the 26 awards created for the project.
Hello Everyone,
I am Phil Martin with EITG, Sales/Shipping/Customer Service. I know so many of you through orders and emails but I have learned so much more about all of you reading these posts. I find it all fascinating. I have been with EITG since '99 in Pasadena, then Santa Ana, then San Clemente and now San Antonio. I personally don’t use the software but I am totally amazed at what you all can do with this software. So much talent.
My congratulations to Brian for getting this forum started and all of his hard work in maintaining this forum.
I am sure I will be communicating with all of you in the future…I know I do “spam” you with emails.
Best of Life to you all through this new year.
Phil
My name is Alonzo Von Threet. I’m an artist. I live in Buffalo, NY.
I moved from Buffalo to NYC 15 years ago with a paintbrush and a rag to become an artist. I ran into EIAS, and I’m not sure what happened next but all I remember is, teaching in a few colleges, being a CG specialist for a fortune five, running a business on broadway, TV shows, commercials, magazine covers, industrial design, architecture, music videos, nice suits, pretty ladies and fat checks. 
Then I got on a furry train with wings and wound up back in Buffalo. Must have been a bad chicken wing or I fell asleep on the subway reading an EI manual…maybe I just dreamed it all and I’m really just hobbyist/part freelancer in Buffalo hoping to do film shorts with 3D one day? Well right now I’m teaching EIAS to rollover and bark minus the dog bites it’s working GREAT.
Heel boy, Heel!
I love the new FBX import for Maya/MotionBuilder intergration (MA/B) After Effects support and endless possibilities.
For many years EIAS was the one and only professional 3D app on the mac. I’ve beta tested EIAS for a few years now. It’s simple and fast and you can get great things done.
http://homepage.mac.com/avtpro5/iMovieTheater37.html
http://homepage.mac.com/avtpro5/iMovieTheater7.html
http://homepage.mac.com/compusa9/iMovieTheater5.html
http://homepage.mac.com/avtpro5
http://homepage.mac.com/compusa9/FileSharing9.html
http://www.eitechnologygroup.com/community/gallery_characters.html
Glad to see EI being exposed for Hollywoods best kept secret.
I want to help create a better world to live in.
Hi Everybody,
I’ve been an EIAS user since 1997 or so. All of my demo reel’s animations and a few large illustrations were all made with EI. For anyone with QuickTime 6.5 or higher, here’s the URL to my demo reel:
The first minute is interactive media using LiveStage and Flash but the other two minutes are animations and illustrations. I hope you enjoy it! Feel free to visit my website too:
I’m amazed at all the great work in this forum!
I have been an EIAS user for ten years and have been surprised to find how few in the 3D community even know about it. Well thanks to this forum and those who maintain it, I am finally starying to feel like I am no longer sitting at the kid’s table at the 3D banquet. For those of us who just can’t get enough of those flying logo reels, mine is here: http://homepage.mac.com/b_dismukes/iMovieTheater5.html There are a few other examples of EI there, one of which is a car commercial for which I apologize. It’s not my intent to further pollute the airwaves, but a guy’s gotta eat.
Your work is wonderful! And there’s so much of it. So, have you ever been an astronaut? I think that’s the only thing I couldn’t find on your bio 
No. I have not been an astronaut …yet. But
you never know, I hear they are commercializing Space Trips. I would have to be a extreme million to go right now tho.
But I’m not going to rule that out either.
Funny!! You saw that? I must have written that in one of the ReadyRigs documents. Yes, guilty. I’m notorius for making publication as an opportunity to express my soul LOL.
Thanks so much for the compliment. I appreciate it.
Just had to add, I was a Major Matt Mason kid. (Not that Matt) If know who he is, you will understand why I had it out to be the kid in space. I feel 3D in EI is a very likely alternative. I can space travel, without a million dollar ticket and it’s a lot less likely I’ll get sliced up by some space alien I created :wavey: ![]()
Thanks Rueben. I hear that a lot about my name.It’s my real name on my birth certificate. I think my parents have more imagination than I do. They deny it but I think they wanted me to be an artist. :arteest: Once, a guy I barely knew told me he stole my name and went around introducing himself as Alonzo Von Threet at bars to impress girls. (LOL) So, he bought me a drink as conpensation.
Alonzo is Nobleman, Von= of, Threet is a clearing in the forest. 1-2-3-T (Three-T) like the number. Nobleman of the clearing in the forest.
Brad I absolutely LOVED YOUR Demo. Talk about outer space. What a celestrial experience watching it. Very Clean and Smooth.
I totally DIG the music. Very nice professional Porfolio. The opening scene was very artsy and creative. Composition was great. You don’t see stuff that clean that looks that good anymore. This is the kind of stuff that gets me in the groove to work.
:bowdown:
Hey There fellow EI Users.
I’ve been working with EI since version 1.5 when I was introduced to it in Hollywood along with Form Z. Back then I created Movie Trailer titles, like Mission: Impossible, for film, and this was in 1995-1998 on the first PowerPC’s! It was the fastest rendering system I had seen then and it still is today.
I went on my own 8 years ago and I have been cranking out all kinds of work since. I’ve been fortunate enough to have found a niche in Infomercials and Multi-screen shows, as well as creating Large Format Stereoscopic 3D shows and HD content.
You can see a retrospective of my work at my website http://www.sgscreative.com . All of the really wide screen shots in my demo reel are three screen or more shows projected on 20’ X 30’ screens. There is no way I could have created all of the work I have over the years at the sizes I have in the time frames I did with any other 3D program.
BTW, I just moved back to my wife’s home town of Houston, TX about a month and a half ago. I usually deliver all of my work over the internet from my home office!
It’s great to see EI users in this forum. Everyone’s work looks great!
Thanks Brian for starting this for us!!!
Its nice to see EI on CGtalk, and hello Rueben from the UK. I always look at the forums, but don’t post much- not too keen on that ‘other’ largely unmoderated forum…
I’m largely ‘retired’ now having been in some branch or other of visual media for over 40 years, mostly as a photographer. I bought EI originally for £1500 when it was at 2.7 as a ‘special offer’. This was to access some rendering oomph out of mesh constructed in formZ. When c4d reared its cheap and cheerful head I largely jumped ship to it, mostly for being able to raytrace, and still output huge files.
EI, through 2.8 to the early Universe really looked as if it was heading for the rocks… Meanwhile c4d, although adding this and that feature was no longer that cheap and was still only quite cheerful. I’m at 8.5 with c4d, and although there are a few useful additions in the latest 9.5, its still essentially the same program with its dubiously cheap and cheerful rendering and mesh handling. Ok, I know that Hypernurbs are good, especially with the Ngons available now. Basically, in c4d, nothing looks quite right. Bump maps look awful compared to EI. C4d is largely the product of software engineers and it shows.
As I no longer work on a Mac I have downloaded the DVDGarage demo of the cutback Universe to see how it runs on a PC. I remember how awful Universe ran compared to 2.9, (on the Mac) and see that EI have claimed to have rewritten the openGL implementation. How does EI run now? It used to be a real doddle working in 2.9. I’m really not inclined to waste money upgrading to the latest c4d and currently I’m thinking of buying back in to EI on the PC, especially as the app is really competitively priced now. Is the software package for both platforms- I can’t figure out from their site what’s what.
Martin K
Hi, i’m pretty sure you get Mac and PC versions on the disk, also the new open GL performance is way beyond the 3D toolkit or EI v3 + versions.
If you are thinking of buying i’d really recommend the v6.5 demo, the program has improved so much in recent years.
BTW, I run EI exclusively on the PC and its pretty solid.
Reuben
Hi Alonzo, didn’t read anything about your wanting to become an astronaut but that’s a great idea about the commercial space trip stuff. Just for fun (and because the ship is so cool) I modeled Space Ship One and White Knight. Maybe we could make an animation for Virgin Galactic? They’re going to need promo stuff, right? I’d trade my time for a free trip.
You know I’m only half kidding here. I already accepted a partial payment as a ride in an Albatross fighter jet from one of my clients. . .
Sky’s the limit (or slightly beyond).
Hello all,
Nice to see a new area for the EIAS community. My name is Stephane CROUZET and I use EIAS for over 9 years. I work for the company I created with my brother, Guet-Apens, and we are doing CG Images and Animations.
You can read all the history here : http://3dny.org/?p=16
See some of our work here : http://www.guet-apens.com
Note that the DemoReel is outdated, but we are currently finishing a new one.
And see our last work which is not so outdated
here http://www.guet-apens.fr/voeux/gaparis_voeux06us.htm
See U.
Phillip…
So nice to see a representative of EITG here. Welcome. Keep your eyes peeled to this forum…we’re gonna try to make your life a bit more busy.
Brian
Congrats to everyone for getting this forum started. I was busy on a project and didn’t realize EIAS was approved until today.
I go way back with EI to 1993. I married a marketing director for Apple and moved to California from the midwest and she hooked me up with EI via a project involving the architectural market. I started teaching digital media at a small college and got the school to buy a couple seats so we could use EI in our curriculum. I began using the software in a freelance forensic animation business and eventually wrote a number of articles for litigation publications as well as some industry mags like DV and Publish.
I got a sweet position doing multimedia for a joint Apple/MTV campaign at the MTV Beach House while it was in Long Island and got to do some nifty animation that was incorporated in the VJ segments.
Eventually I decided I needed to get serious and went back into forensic animation full time. I remember visiting the Electric Image offices in Pasadena and still remember fondly the great staff that treated me so hospitably.
I used EI for almost every project I was involved with. In 1999 my company worked for the defense of two marine pilots who struck a ski gondola in Italy. We rented a roomfull of G3s and had the pilots live with us for a week so we could have their input on the flight dynamics. We could have never done the project without EI. We were pleased to have the animation featured on CBS 60 minutes and it played on all the morning news shows. Luckily I stuck our web address on the footage as it generated a huge amount of interest and some good business for the company.
Version 6 has been fantastic for us. Though my core animators are Max users, they all consider me a miracle worker and can’t believe some of the turnaround times I’ve had on projects that they’ve gotten f*cked up in one way or another. EIAS has literally saved my company’s rear on numerous occasions.
Glad to be here.
Mark Johnson
Forensic Arts