I am curretly making an M1A1 Abrams Tank. I’m in the part of maing the tracks and am stumped. I’ve created the tracks using RS_TreadsCreation. I now want to make it dynamic and conform with the ground. (Make it realistic.) Please help me with a tutorial or something. Thanks!
There was a tutorial in a 3d world mag a year ago or something like, it involved motionpaths and god knows what more but thats the only one i really have seen that should work with deformations and such.
The craft animation tools for maya can do this.
There are even presets for tanks etc.
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