hello guys ,
first , excuse me for my bad English ,
i have modeled a cowboy head in zbrush with dynamesh activated .
now , i want unwrap it, then export normal and bump maps ,but , i don’t have a low poly base mesh for it , i use zremesher and its guides to re topology the model in low poly , and it works ,
but i need the details too,
if i can convert this high-poly model to a multi divided model, that’s will be great!
anyone can help me , :bounce:
thanks a lot.