dynamesh re topology for exporting maps


#1

hello guys ,
first , excuse me for my bad English ,

i have modeled a cowboy head in zbrush with dynamesh activated .
now , i want unwrap it, then export normal and bump maps ,but , i don’t have a low poly base mesh for it , i use zremesher and its guides to re topology the model in low poly , and it works ,
but i need the details too,

if i can convert this high-poly model to a multi divided model, that’s will be great!

anyone can help me , :bounce:

thanks a lot.


#2

This recent thread should help:

http://forums.cgsociety.org/showthread.php?f=140&t=1138963


#3

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