Update:
turntable here ---------> http://4thvanishingpoint.com/BerithTTable003.mov




excellent work man, just incredible. I know I sound stupid, I dont know anything about 3d, but how do you get such incredible anatomy work. Ive seen some incredible work in this comp, compared to the entries last year it would seem far superior. Is there new software for this (zbrush?), do you draw it all individually or do you embed it some way? The textures as well just great stuff! 
Ps: the feet are look a lot better, but from the side view I think they could use some tweaking. 
thanks! for the feet i’m going a bit more ostrich or emu adding some rear padding, if you notice something please write down what’s awkward so i know what you are working about… anatomuy is like in sculpture, one by one from inside out… check the beginning of the thread! cheers
S
wow, ur workflow of building the model up from the ver bare bones is turely amazing!
And it definaty looks like it all paid off because ur model has such excelent form. Well done keep it up! ![]()
This is really going ahead, looking great. I think the detail and structure is amazing. On the overall weight of the character I feel the lower leg is a little weak for holding up the heavy torso. Maybe some bigger achilles or calf to leverage those big ostritch add ons. Not convinced about those quite so make me a believer 
Terrific !
Thanks for the turn table … what a slap on the face ! 
Waiting to see how you will enhance the feet
keep it up
love the anatomy and the facial expression… very reminiscient of hr giger. i take it the seam where the neck meets the body will be stitched up? is that just a normal map seam or a geo seam?
woahhh! I love this guy or creature or zombie or … Well just really cool! Keep the good work !
thanks all for the comments
@ Soulcialism tht’s a geo seam… i’m planning to fix it with a polygon strip project all cleanup and i’ll use the generated geo as a healing patch for the section on the normalmap in PS
crossing fingers!
now i’,m working on some cloth on his crotch, and some remaining bodydetails and armor… then the meatclever (i’ll probably strart that today evening if i can manage)
I WANT to be done with the sculpt this WE, i need time to fit work and this thing to catch the deadline and get a not rushed presentation, also if i keep fiddling with this i can keep going forever with minimal improvements…
let’s say i’m 90 % done on the sculpt and sunday i’ll put the chisels back in the box and pickup the brushes 
cheers
update, general cleanup on the body, some armor pieces, cloth and details on the rear horn… I undid that facial expression, it looked silly and is impossible to make, maybe I’ll get back o the original stitching on the concept.
that armpiece is gonna end with two wicked blades and MEATCLEVER on the other side (that’s gonna be lots of fun) 
I hope I’ll make it to finish the sculpt this WE so i have enough time for the rest…
cheers
S

looking really good. what I mentioned about the feet was i think they would look funny when animated, like clop clop, to stiff. But maybe thats just me. Anyhow great going bro, I try not to visit your thread before hitting the sack
ha!
Beautiful work man, the modelling job you’ve done is outstanding! jealous XD~ Can’t wait to see how this looks at the end!
Hey Stefano, Great work man. This is a huge leap for you. Keep going! that’s a creepy looking thing you got there, Looks like Satan from another planet. Mazeltov!