DWIV - 3D - StefanoDubay - Berith/Murdering&Blasphemy


#21

UPDATE :D, I got lucky today ehehe
The concept isnt super clear so I explain:
he has wiring coming from inside of his mouth which wrap aroud the antlers and tie to the blade in his flesh…
I need armor now!


#22

Nice dude i like it!


#23

thanks Xerious, not much time for finessing I was interrupted every 2 secs
:smiley:

now i need some cool armor! i’ll learn from the past winner his thing is definitely awesome


#24

Hey Stefano,

Really cool work, the model looks totally awesome :smiley: Like a lot your concept! Good luck and looking forward for more updates! Cheers! :beer:


#25

prop tweaks, fist sketch for the head
GOTTA HURRY UPPP :smiley:

HORNS!!!

I’m starting to worry 'bout polycount already :slight_smile:


#26

NICE! I can’t believe I missed this one great concept and awesome work so far can’t wait to see more.


#27

That’s cool! The muscles look really cool - any tips on the sculpting of them, as I’m going have to do the something similar.

The feet are really neat, very unique.
Maybe his teeth could be a bit more menacing, like your concepts.


#28

heh the teeth need transposing all i had were refs of dentist casts so i don’t have them right yet!
now i really want to define attachments concept before attacking the skin on it…
still thinking if keeping or not those hooks in the chest :slight_smile:
he will remember a twisted butcher in the attachments… any link to cool related to this is more than welcome!!!

GrogMcGee: if you go backwards you see how I’m working it from inside out, i know, it may sound like overworking but no way i could be able to bust something like this out in 3 days of work (heh fulltime work sucks…) whithout doing so
thanks! is all about layering and layering and layering… i’ll threat the skin and veins in the same way, veins first skin last

S


#29

uh and the feet are gonna covered in armor almost sure as in concept so i didnt really messed too much with them maybe i’ll work out something like visible invisible tricky to get without making it silly…


#30

Hey man, this is turning out rather well. Can’t wait to see more of it developed! Keeping an eye out on your entry! Keep up the good work.


#31

thanks xerious say hello to julian from me :slight_smile:
PS i forgot something! please note the fingers welded together ahahah satanik star trek vulcanian salut
ahaha


#32

Hey Stefano,

Really cool updates! That model looks simply awesome, really great!! :smiley: The horns on a branch style is a great touch on the design. Maybe some screws and bolts on the metallic structure, only a wish :slight_smile: Again, great work and waiting for more updates!! Cheers!! :beer:


#33

Hey Stefano, its looking pretty cool, nice sculpting and your workflow is interesting. Looking for ward to further updates. I agree its early days but detail on the iron bits would look good too.


#34

update:
Some detailing and integration with my fancy hooks

And here a closeup


#35

oh yeah!!! I absolutely WILL cover the attachments with detail!!! I just want to have the armor/attachments down before doing so
thanks!


#36

Ow that looks painful, looking good, hoping to see some Concepts of the armor, doing them in photoshop or zbrush first and then doing paint overs? And do you mean Miguel Santiago? In which case i will, but I’m Not sure who julian is hehe…but! I can try and find him and still say whats up! lol


#37

tht’s wht i meant :smiley: xderious :slight_smile: I’m not super sure of those hooks tho… they feel like they interfer with the design a bit!


#38

update
superficial details


#39

Some Closeups


#40

D@#$!!! This guy is looking wicked man!!! Awesome Job!