Very nice detail~I love it:cool:
DWIV - 3D - StefanoDubay - Berith/Murdering&Blasphemy
hello, I posted a highres version on my website, you can see it here:
http://4thvanishingpoint.com/static/gallery/Dominance_War_IV/berith_fullres.jpg
I really dig the presentation shot with the blood and stuff. Looks very good man!
Congratulations it’s an amazing character 
Thanks all
@Hitmon: the alpha is used for the teeth and the blood drops only… I wanted to use it on the spine of the ribcage on the weapon too but it didnt made it
Great job, Stefano! I was afraid the details get lost in the presentationshot, but you did very well!
Wish you all the best!
thanks Yako! lots of pain there but textures now do what they should: give fake extra detail, not ruining the detail work I think.
Hey Stefano,
Great work and concept, like a lot the great details on it. He looks really badass
Congrats on your finish and good luck! Cheers!! 
Nice job man! I loved the idea of the pool of blood lol. And that weapon it’s great. Good luck Stefano, hope to see you again next year.
Cheers,
James
congratulations on finishing Stefano, very wicked model. Your sculpt was really detailed its cool to see that it transfered well to the low !..good luck
nice work, lots of unique features. I love the design of the weapon, and the pedestal is badass too!
thanks all I’m crossing fingers! do anybody knows about the judging times?
Faraz.
Have u noticed my last name… kinda funny to think u live in a city with my same last name eheh
Just incredible, I feel you really worked, you can see a lot of sweat and tears in the final result, and I dig that. Anyhow your molding work is some of the best Ive ever seen (what program did you use? I want to start learning the basics, what do you recommend, is mudbox any good?) aright then, see you soon man and you should upload some of your work on to your portfolio. Chau Viejo, un fuerte abrazo!
Hei thanks all 
I dont really use mudbox since i find it very hard to freesculpt in it… all organics are zbrush based… looking at the best entries here on this contest this time, i really feel i gotta go back to some hard surface modeling now 

