DWIV - 3D - ShamesArt - Abomination


#41

Many thanks for your comment johnwoo, well it was not fan because those details cost almost 9 million poly so the model was separated into many subtool “without forgetting that zmapper doesnt work with subtool” and even 3ds max or maya cant handle such big amount of poly… well I end up by using xnormal, it is really great freeware :slight_smile:


#42

well I`m working now in textures, I did some different quick poses in Zbrush, and euhh… it’s getting hard for me to choose the best one “cos they look all cool for me”, thats why I need your opinion dear mates on that, it will be really helpful for me and I appreciate that.

Note: the poses was done in Zbrush, so there is no normal map or some kinda high res, it is just 10k low poly with ambient occlusion map for preview, .

Thanks in advance for your opinions CGTalkers.






#43

Superb work all the way! :slight_smile: The last pose is very interesting. It looks like it actually uses its pikes for something :slight_smile:


#44

for his design, I think the only one that makes sense is 3 (I think judges will think about this stuff…), but for the coolest I might go with 2 and 5.


#45

hey shames great work (nik hayati ) amazing character tht’s what i call hell monster


#46

MartinNielsen thanks a lot .

DDS thanks you so much for comment and yes you have right, but I`m planing to use pillar as pedestal, thats why I have give him those spikes.

toufik hehe thank you Touf

Finally, I had to time to texture it and finish it, here is my latest images.



#47

wow, looks badass dude. I love the pedestal, what an original idea! awesome work. I also like the ‘offering’ image…


#48

(sahiiiiit) five start for u brother nice job :slight_smile:


#49

That weapon of his is awsome :smiley: I love huge weapons!


#50

Real nice work!!..I dig the idea for the spikes on his heels and how he uses them to defy gravity…genius!..as it works very well for the pose ya went for…looking real good!..


#51

I can’t believe I’ve missed this for so long. Your abomination is outstanding! Totally badass!


#52

Thanks you so much for your support guys.

ROBOTTANK I`m very glad that you like my creature, thank you :slight_smile:

toufik Thanks a lot for your stars brother lol

johnwoo hehe thanks a lot mate, I`m really happy that you have like my idea.

GaeasHerald haha many thanks for your comment mate :slight_smile:

I`m really happy that I could finish my creature in time, I will submit it tomorow inchallah, " I mean in few hours after I sleep lol"

For the beauty shot I couldnt choose the best one for me, cos I didnt want to regret so I have put as many position as in one image. let me knows please if its good or not.

by the way, I`m wondering about my presentation image with pillar, they say that I must view full front and full back, I could just view full front, but full back…I could show just the back of snake, but the character … do I have change that ? your help will be very appreciated, thanks a lot mate

Beauty Shot

Presentation Shot

Texture Sheets

Text Image


#53

Finally I have just come to submit my entry, I have change my presentation, because I wanted to view his back with that pillar, even I forget to show the second purpose of his huge sword and why I have I add spike to it.

Construction Shot

Concept Sheet


#54

It’s amazing~:thumbsup:


#55

Amazing work man! it has been fun following your work, and its great to see you make it to the finish line with such a strong finish. Congrats buddy!


#56

heatpaw Thanks for your comment dude

Bri_Spencer Thanks a lot man, it was honor to fight with you :thumbsup:


#57

Well…ya gone and did it!..BADASS!!!..Great submission, strong entry and very, very cool lighting!..

Best of luck in the judging stage!..I really hope you place…


#58

Hey Shames,

Awesome work! totally love your beauty shot, amazing !! You have a great concept character for sure. Congrats on your finish and good luck!! :smiley: Cheers!!


#59

Strong presentation, ACE! :thumbsup: Good luck :slight_smile:


#60

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