DWIV - 3D - kitunen - enjoyment Princess


#1

Hey everyone!

i want to make a beautiful devil elder sister, tries to draw 2 kind of hypotheses
possible to choose 2nd to revise the small part once more…:surprised

lastupdate



Race: Demon
Class: Demon Princess
Power: Fire/lava


#2

Hey i like your sketches , they are fresh .I like the Princess idea too ,especially with the wolf legs.I’m curious how will look further.


#3

Looks great! I would go with the 2nd concept. It has a nice flow to it, and the detailing looks just right.


#4

Nice Sketches… The 3 breast concept in the first sketch is kind of new, a bit distracting and since she is a devil that might actually work out… something tells me that the victim would be suddenly distracted with the strange feature there for a second atleast…


#5

Really cool designs

I personally prefer the 2nd one, it feels more “fresh” even though I like the 3 breasts on the 1st one. I like the 2 pair of arms. Are the top ones bound behind her head, it seems so and I find it an interesting touch overall.
the clothes on the 2nd one while fitting the character feel a bit “classic” though.


#6

hi,
very good sketches, i would pick first one with smaller wolf legs of second figure.
regards


#7

personally I would go with the second sketch… only because when I see the first one all I can think about is Total Recall… nice work so far


#8

Thanks everybody’s suggestion
I revised the partial details, and matches colors.


#9

Oh~ So Cool! ! ! ! ! !


#10

At present progress


#11

cool character…love the part above the chest…^^
but ist better if the second pair of hands(the bottom) grow from other part of body???
now it seems a bit weird and not really pretty to me…P…
just a suggestion…^^


#12

questionmarks:

I like the part above the chest when she raise her upper arms, too. I’m not really good at making 3D models, but I will take your advice, thank you very much. :beer:


#13

Nice concept. She looks like a lot of fun to work on. Nice clean edge loops to start with too. She will turn out nicely.
Avis.

DWIV


#14

Ravis3057>>

Thanks .I very happy :bounce:
I will have enougt triangles. adding polygons carefully

[At present progress]


#15

Nice mesh! its coming out Awesome! :buttrock: i have few doubts… those loops on the feet which you have looped it around to keep it quad, wouldn’t it be much easier if we could simply end it with a triangle and save lots of polygons…
Also on the horns, near each ridges there is an extra set of loop holding the shape and since we are not going to smooth it, may be that is not necessary…
These are my doubts since i am doing game models for the first time, i am not sure if those extra polygons were required or not but i just wanted to know your opinion about why you kept those extra loops… since rest of the mesh looks very optimised compared to those areas where you actually could have saved those extra polygons without losing form… any particular reason?


#16

namnocilis:

You are right. and thank you !
I doing high-polygon righr now so I has not cared wastes polygons. Actually I am not doing well at manufactures high-polygon that is why I doing slow. After this polygons will attain the ZB modelling(going to smooth), will output again manufactures succinct low-polygon


#17

酷啦~FIRE!~FIRE!~FIRE! :cool:


#18

Hey Im really liking this Kitunen, awesome. Like the arms over the head, and Im glad you settled on two breasts, the third was quite disturbing. Hot!


#19

Hi kitunen,

Nice sketches and the 3D also looks very good.:thumbsup:
keep it up, dude:beer:


#20

Ha ha! Nice job!^^
I really like your final concept design. So beautiful!:cool: