Excellent hard-surface modeling
Full body shot, please 
DWIV - 3D - FarazMobin - TBA
thanx guys…always good to have ya guys reply.
ok im done with the high poly of the character. now its the time to get the gun going,also begining to feel the crunch of the deadline(praying for an extension). ill probably start the low poly of the character and beging the gun at the same time…hurray to mulittasking:beer:
aslo being testing some color combos.withs some realtime fur/glow shader form max. kinda liking it, but still testing out a few.



Sweet stuff.
may be u can tweak the torso and chest a bit… its looking a bit boxy… just mai 2 cents… 
Keep it commin…
praise be to allah… Takbir!!!
fraggin sweet man, i like the veins!! its a good veinish style heh. Got anything in mind for clavicle movement, shoulder looks quite locked by the back armor.
Keep rocking buddy, cant wait for the weapon.
amazing modeling dude, this is going to be one of the best entries in the comp ![]()
can’t wait to see this normal mapped and textured, Damn!
great detail on the legs, he looks really heavy. I have no crits at all… keep it up
hey
i feel nice to see ur character detail,ur muscle study so strong and ur machinery detail is also so cool looking.i am really impressed to see ur work.
carry on
thanx guys… and thankyou dreams for that image :)…
+7 days more…to the deadline.time to celebrate,:). but really i thank full to god and FredH for this deadline.
heres the lowpoly model with normal and ao in realtime 3dsmax vieport. the model is about 8600 tris, giving me enuf for weapon and effects like fur and stuff, i am almost done with the lowpoly of the weapon , hopefully i will post it tomorow or a day after.




Superb normal mapping
You transfered a lot of details to the low poly model, and it still looks nice and smooth 
Awesome job on the lores model and the baking of maps.looks good.But here’s my little suggestion…

thanx guys ,try my best to do cgsociety proud.
thanx dreams…just didnt spot the problem…hadnt got much sleep and didnt notice it… ill leave the loops in the arms, i have quite a few left for fur, actually had abt 600 left for it, but now i think 600 was just a bit too much. :)… will paste updates soon.

