Great character.![]()
keep it up:beer:
dmckim: Thank you, i’ll change the pose of the second set of arms when i’ve got the right topology, so i can easily use the same base mesh for the arms. For the offset, i tried many variation but this one it’s probably better for him.
Ataulfo: Thank you.
I’ve just finished lv4 for the body, the structures that you can see on the forearms are bone armors (very wip). Now i’m starting the belt.
Thanks for wacthing
I like this character. You have a very clear concept and I admire the thought you put into his story. I also like the detail you’re now putting into the anatomy. Keep on sculpting 
thank you domclubb, it means a lot for me. I checked out your portfolio recently, it’s outstanding, good luck with your demon too.
Eredhel,I really like everthing about this character except for below his knees, it almost looks like he should have a reversed knee with that foot. Outside that, great work!
Thank you Chachi for your comment i’m inspired by the big balrog i’ve seen in LOTR movie.
Another update, upperbody nearly finished.
Thank you Alicce, yes i’m going to improve the amount of detail later when i’ll get lowerbody at the same quality, good luck with your huge demon too.
Hello, long time without posting anything… i was very busy.
Btw here is the final sculpt, the lowpoly and a texture wip (60%). C&C are welcome.
[[img]http://img6.imageshack.us/img6/8870/finalsculptfront.jpg[/img]](http://img6.imageshack.us/my.php?image=finalsculptfront.jpg)
[[img]http://img245.imageshack.us/img245/1872/finalsculptback.jpg[/img]](http://img245.imageshack.us/my.php?image=finalsculptback.jpg)
[[img]http://img254.imageshack.us/img254/5291/udredlowres.jpg[/img]](http://img254.imageshack.us/my.php?image=udredlowres.jpg)
[[img]http://img6.imageshack.us/img6/3612/finalsculptschythe.jpg[/img]](http://img6.imageshack.us/my.php?image=finalsculptschythe.jpg)
[[img]http://img6.imageshack.us/img6/9084/normoccrealtime.jpg[/img]](http://img6.imageshack.us/my.php?image=normoccrealtime.jpg)
[[img]http://img6.imageshack.us/img6/6855/texturewip01realtime.jpg[/img]](http://img6.imageshack.us/my.php?image=texturewip01realtime.jpg)
Eredhel, great progresses!
You are doing great, your character is one of my favourites, he has a good background and is also cool!
Congratulations…keep it up!
BUT why no one is replying to your thread??
Hi Eredhel. I think this looks really nice! I love the skin details and the anatomy, and the extra arms works great.
The weapon could use some more irregularities I think. The part where he holds the weapon looks a bit broad, almost to large for him to grip. Maybe that part could be thinner?
The sawteeths off the blades looks a bit odd to me, cant really say why, maybe it is because all other things are more detailed than the blades.
Keep up the really good work! 
Alicce- Thank you, i think that people are too busy at the moment (with the competition) for reply to any update. Btw i appreciate that you had the time to do it, thank you again.
Greger- You’re right, i fixed the weapon in order to make him hold it better, i added the darkness (his inborn fusion power…) on the weapon. Thank you!
Ok now the diffuse it’s almost done, i need to do something different (like the pedestal) and then come back again on the demon to see and fix all the mistakes that i probably done on the diffuse and also do the specular map.
So here is some realtime grab
Hello guys just finished textures and the pedestal not sure about a couple of things, maybe i’ll change something if i’ve time.
Now im’ doing all the images required and working on a better illumination for Udred.
Thanks for watching.
Thank you Alicce i’m glad that you like it, the presentation shot it’s in x-normal viewer… maybe the next time i’ll use something more powerful and with more illumination control because i think that textures doesn’t look at 100% of their quality…
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