DWIV - 3D - Eredhel - Udred


#9

I’m back,

Thanks for the helpfull comments guys, i changed design and proportion of the weapon, here you can see some passes it’s a wip, many demon features are missing… but now begin the funny part ;-).
As always C&C are welcome


#10

The second set of arms are well intergrated. Best 4 armed creature I have seen here. Wonderful anatomy. Nice job.


#11

Hi, nice anatomy so far!
As said the second set of arms are well integrated

I’m waiting for more progresses


#12

Ravis3057 and Alicce thank you, another little update on the upper body.


#13

Very nice base sculpt you got there. Are you thinking about offsetting the arms at all in the final sculpt? I think that would be cool.


#14

Great character.:thumbsup:

keep it up:beer:


#15

dmckim: Thank you, i’ll change the pose of the second set of arms when i’ve got the right topology, so i can easily use the same base mesh for the arms. For the offset, i tried many variation but this one it’s probably better for him.

Ataulfo: Thank you.


#16

I’ve just finished lv4 for the body, the structures that you can see on the forearms are bone armors (very wip). Now i’m starting the belt.
Thanks for wacthing


#17

I like this character. You have a very clear concept and I admire the thought you put into his story. I also like the detail you’re now putting into the anatomy. Keep on sculpting :slight_smile:


#18

thank you domclubb, it means a lot for me. I checked out your portfolio recently, it’s outstanding, good luck with your demon too.


#19

Eredhel,I really like everthing about this character except for below his knees, it almost looks like he should have a reversed knee with that foot. Outside that, great work!


#20

Thank you Chachi for your comment i’m inspired by the big balrog i’ve seen in LOTR movie.
Another update, upperbody nearly finished.


#21

Very nice! are you going to add more details on the surface of the upperbody?


#22

Thank you Alicce, yes i’m going to improve the amount of detail later when i’ll get lowerbody at the same quality, good luck with your huge demon too.


#23

Hello, long time without posting anything… i was very busy.

    Btw here is the final sculpt, the lowpoly and a texture wip (60%). C&C are welcome.
    
    [[img]http://img6.imageshack.us/img6/8870/finalsculptfront.jpg[/img]](http://img6.imageshack.us/my.php?image=finalsculptfront.jpg)
 
    
    [[img]http://img245.imageshack.us/img245/1872/finalsculptback.jpg[/img]](http://img245.imageshack.us/my.php?image=finalsculptback.jpg)
   
    
 
 [[img]http://img254.imageshack.us/img254/5291/udredlowres.jpg[/img]](http://img254.imageshack.us/my.php?image=udredlowres.jpg)
 
 
 


    [[img]http://img6.imageshack.us/img6/3612/finalsculptschythe.jpg[/img]](http://img6.imageshack.us/my.php?image=finalsculptschythe.jpg)
    
    
    
    [[img]http://img6.imageshack.us/img6/9084/normoccrealtime.jpg[/img]](http://img6.imageshack.us/my.php?image=normoccrealtime.jpg)
    
    [[img]http://img6.imageshack.us/img6/6855/texturewip01realtime.jpg[/img]](http://img6.imageshack.us/my.php?image=texturewip01realtime.jpg)

#24

Eredhel, great progresses!
You are doing great, your character is one of my favourites, he has a good background and is also cool!
Congratulations…keep it up!

BUT why no one is replying to your thread??


#25

Hi Eredhel. I think this looks really nice! I love the skin details and the anatomy, and the extra arms works great.
The weapon could use some more irregularities I think. The part where he holds the weapon looks a bit broad, almost to large for him to grip. Maybe that part could be thinner?
The sawteeths off the blades looks a bit odd to me, cant really say why, maybe it is because all other things are more detailed than the blades.

Keep up the really good work! :slight_smile:


#26

Alicce- Thank you, i think that people are too busy at the moment (with the competition) for reply to any update. Btw i appreciate that you had the time to do it, thank you again.

Greger- You’re right, i fixed the weapon in order to make him hold it better, i added the darkness (his inborn fusion power…) on the weapon. Thank you!

Ok now the diffuse it’s almost done, i need to do something different (like the pedestal) and then come back again on the demon to see and fix all the mistakes that i probably done on the diffuse and also do the specular map.
So here is some realtime grab


#27

Hello guys just finished textures and the pedestal not sure about a couple of things, maybe i’ll change something if i’ve time.
Now im’ doing all the images required and working on a better illumination for Udred.
Thanks for watching.


#28

light update