hello adrian, fast as ever nice your already in production 
the stronger arms definitly support the whole body alot better! the colors really make it your style already 
looking forward!! keep it up!
hello adrian, fast as ever nice your already in production 
the stronger arms definitly support the whole body alot better! the colors really make it your style already 
looking forward!! keep it up!
Hey Adrian,
The head modeling is looking really good
Like the new arms for your concept!
Waiting for more updates! Cheers!! 
Thanks Ferx! Here is a new update.Is just a scketch in Zbrush.First I will add more edges because right now I have only 5000 triangles,and after I will start to make details for normal map.

Are you really gonna go with those details further on the last updateā¦? i couldnāt really understand whats happening there, those are just details⦠i liked your concept sketch and the maya basemesh⦠but zbrush details is not happening, you need to spend time on those details refining it and give it more sense⦠Waiting for the updates
thanks,I work on!
Right now was just a detail test.I will work on the lowpoly geometry and redu the UV and after I work on details more.Thanks OKMER!
Yes I know.On my next update you will see the difference.
Best to you guys!
Hello
I think the texture looks okay, but in my eyes there are several issues to fix. The texture looks a bit blurry, and there is a lack of sharp edges or different colours. It looks a bit cloudy and mushy. I would add some tones of black into the texture.
The wings looks good, i like the transparent-effect, but you can see where the alpha-map ends, i would fade it out more.
The big claws could get more details.
Keep on working.
so long