DWIV - 2D - syrez-one - invoker


#1

Kay, i'm in, having character design & studies as topic for diploma and full time on this challenge would fit it pretty well. Also theme is given here for free, would be dumb not to use this oppurtinity right? Btw. pretty funny every time i'm doing important projects for academy, searching for themes or story, something pops up and suits my needs.
 
 I choose Norm - Invoker for race and class.

#2

didn’t have a lot of time this week, my girlfriend and I found a new appartment we’re moving to in 2 months, so had to do clarify some stuff there…

but here are some doodles to get me in the mood. I’m kind of aiming for a mix of medieval and scifi wizard. But I don’t have a right feeling with everything yet.

My Invoker will stoke Anti Matter to blast his enemies, also thinking of an anti-matter pet. But i suck at drawing it :stuck_out_tongue:

Ideas, c&c are very welcome :slight_smile:


#3

just going with some ideas of the sketches


#4

added a staff,

doesn’t feel like a wizard to me…


#5

Hey mate

seems as no one has commented here before…weird thing about forums that.

Anyways, maybe you should try to make him more “linked” to a natrual element, a staff is a good idea but try and mix things up, try crazy things ^^

Good luck mate :thumbsup:


#6

drawing looks good to me, but if he’s going to be a wizard imo you should use less armor and more useless accessories like spheres, objects from nature. also making him not-so-strong can help.


#7

thx you guys!

maybe my ideas behind this could explain his agil look… i thought of this invoker as a dark matter/anti-matter, or soulseeking wizard, if demons have such inhabited. As he uses his abilities to manipulate gravity, time and/or space of his surroundings or enemies, he still has to use his weapons or accesoires in some kind of melee range to fully extend his powers.

As one of his last defenses, he may slow down time and touch the enemies weakest spot to manipulate his consistency and turn him into any materia.

Which would be the illustration idea, as you would see him more than ones, fighting the demons inbetween time…

but you’re both right, i will try out some accesories on him, and then eventually try to come up with some more char types(weaker) and designs


#8

i see, after learning his powers he seemed more wizard to me actually.
manipulating gravity, time, space are great powers. you can find many ways to tell that he has those powers. for example, if he can manipulate time then you could make him look like just a 10-12 years old child with an arrogant expression on his face. but i’m not sure that it would be better than your current character.


#9

ersinerturk, haha this is a great idea! i could imagine it very well. will keep this in mind for the final illustration… perhaps have him shiver through dimensions, make him old, young and present while weaving something :slight_smile:


#10

as I always turn out to not finish sketches, i will use this challenge to pressure myself and try to finish everyone of them, to at least a stage as above.

so here is a new sketch female one…
doing details now


#11

so, i went the medieval / demon bone way armor of her beaten enemies…

i’m still inconfident when it comes to shading so this is just 5 minutes i went for … will try out the fragile wizard look now… maybe i can manage a mix between medieval and scifi look of the armors… humm…


#12

Nice concept , cool idea with the bones!!
I think the right arm and her head is a bit small, just trying to help with this great design.
keep it caming !!


#13

Hey Patrick,

Really nice sketches and concepts, like the last one :smiley: The mix of medieval and Sci-fi sounds cool. All the best and waiting for more updates! :smiley: Cheers!! :beer:


#14

i’m really slow with this stuff, as i find lots of errors while drawing and still end up with lots of them :slight_smile: one final sketch per day is not much but i’m trying my best.

yesterday i broke my head on the fragile sorcerer pose… still not happy but right now i’m just going with what i got. more updates on that soon.

conor: thx alot, you’re absolutly right, proportions are off! i corrected them, and will also post that later…

ferx: thx! struggling with the mix right now, lets see what i’ll figure :wink: hope to also get the time to check your threads and wips …

the above drawings are the best i ever did… i kind of like both the same for the quality i reached there… but i think they are really really stereo typed… and i need more confidence in all this drawing and painting stuff… humm :/, i always lack confidence when failing, while drawing…


#15

corrected female pose

great, i ****ed up on the next… i wanted to do it in the same perspectives as the ones before… but ook at this pose its so damn ugly… an not fragile…


#16

only thing that makes him ugly is bold lines on face i think. rest is pretty good. or you can try another head with hair on sides?


#17

Hey… He kind of look like hes having a mental breakdown or something. :slight_smile: But seriously i think you’re progressing just fine. The earlier ones looked more like supergeneric superhero poses (they look like, “hey im trying to look confident and hot”), this one is more interesting and does look fragile to me (sure its a tad stiff but still more interesting). The shapes and detail to the chest looks very nice and some cool stuff happening around his hand and neck. The only thing that comes to mind is that i really cant distinguish what he is, he could be a demon prince, a cyborg or even a norm. He doesnt look like one more than another. keep it up!

-Niklas


#18

ersinerturk: yes i will try out different faces on monday i think

FroZT: hm, generally i totaly understand what you mean, and i have real problems solving this myself… but i want to have it warhammer 40k like… i thought everything human is no demon… but it could be cyborg yeah… i don’t want light happy people… more worn off, scarred, just darker :stuck_out_tongue:

made i quick oversketch for this… to get better pose proportion and dynamic in the pose… fixing this on monday…

ah damn, i want to draw good poses at first try :confused:


#19

kay, better than the first version, but not as good as the previous 2 concepts…

thinking about what to follow next…


#20

Great sketches Patric.:thumbsup:

Keep it up :beer: