DWIV - 2D - Baron Impossible - Evil Eye


#21

Cheers, everyone. I’m not sure I can bring myself to do the tentacles thing. I’ll give it some more thought. Meanwhile, a few changes. I didn’t think it was complete until his scalp was peeled back and some kind of protuberance inserted into his skull. I’ll make start on something different, later; I gather we need to produce heaven knows how many concepts before our character sheet and final image.


#22

Really cool idea and nice progress.
I will definately be keeping an eye on this thread.


#23

And another, close-up of evil eye and flayed skull with parasitic penetration - oh my


#24

wow interesting concept, killer wips :wink:


#25

Love the detail on the close-up. Excellent job! Can’t wait to see when this guy is all done :smiley:


#26

“parasitic penetration” no comments :hmm:…
I wonder how you’re going to get this done, it’s kinda difficult idea to get across. I guess the camera angle is gonna be important, maybe looking from beneath?
Keep it coming mate!


#27

I like you keeping the projection as a projection rather than tentacles. Extra work aside, there are already plenty of tentacles to make it quite interesting and adding even more might detract from the cool mass of tentacles already wrapping around the body.

very cool concept.


#28

Looking great, love the painting style. Love the concept and design so far, keep em coming.


#29

man I love this… ill be watching this the whole comp… thanks for the inspiration


#30

This is a cool sketch, and a cool concept, but I have a question.

This is a Clericon, but you mentioned nothing about his healing properties. Maybe I’m wrong and need to read the brief again, I’m not totally sure, but the Clericon class is a non-combative unit, isn’t it? It has the ability to bind and banish enemies.

To me this sounds more like it should be an invoker. This is a cool concept, hope to see it go far. I don’t know how strict the judges are on the rules, but I’d hate to see a team mate get disqualified because they made a wicked concept, but just submitted it under the wrong heading or some such thing.


#31

Thanks everyone, good to get feedback and some good advice too :slight_smile:

Sepulverture - yeah, wasn’t too sure about this myself. See, my idea is that the power actually lies with the main character and that the parasite just amplifies his abilities (the evil eye). In the rules it says that the Clericon “uses magic to heal, strengthen, weaken, banish or bind foes or allies.” Now I’m not sure if killing someone with fear counts as weakening them, so it’s a good point you make.

It says the invoker “harvests powerful magic to destroy and/or manipulate his surroundings or enemies” but I’m not sure where this guy would “harvest” it from, being that it’s his in the first place.

Then again, I’m not too well up on this sort of thing. I suppose at worst I could explain it in my text but if anyone more experienced than me in these matters has any ideas then feel free to suggest!


#32

Heya, this is already looking very good! I like the idea of the parasite. A creepy addition to a Norm. I’m not very well experienced here myself, but I played some RPGs and stuff. So I guess, harvesting power means something like a stereotype of Mana Pool the character would have. A Power he leeches from, or a drains life or anything.

And for the clericon i think weakening means, he decreases some of the enemies abilities, like strength, armor or stuff. But how this looks and how you explain it works, is left wide open i think!

I looking forward for the next updates!

One thing, as the rules say no mix, I’m a bit concerned that the parasite would be regarded as “physicly” connected to the clericon, which would make him a mixed char. But also this could be some kind of magical artefact, weapon or armor… so, the rules are a bit vague to me here too…


#33

Hey Simon, the concepts are looking good thus far… my favourite has to be the look of the first one. There’s something in the simplicity of it that makes it more powerful, some how. That and I’m just not a fan of the giant floating head thing, even though I do like the idea of the figure and the parasite below it.

I’m sure you’ve got lots of brilliant ideas bubbling, so I’ll wait to see where you take it before offering any other feedback!


#34

Wow wicked idea,keep up the great work


#35

Really nice WIPs, keep it up.


#36

I love the way parasitic penetrate the host :smiley: nice concept :smiley:


#37

Beautiful concepts. Can’t wait to see more.


#38

Thanks guys, appreciated :slight_smile: syrez-one & Zephyri - great advice, cheers. I’ll play around a bit more with the ideas and see what comes out, after all there’s enough time (having said that I don’t know how much time we do have, just that it’s a lot). I’ll mess about with Alchemy which I’ve just downloaded - very coooooool.


#39

Great start and wonderful concepts. I like the giant face.
The character could be a symbiont, so that one can’t live without the other.
That would make it one character right? :slight_smile:

Looking forward to more.


#40

Art2 - symbiont, now there’s an idea :slight_smile:

OK, a bit more doodling…