Fantastic! Great movement in those pose studies.
I also like the way his horns take on the effect of tangled branches in some of your head concepts.
Keep up the excellent work.
Fantastic! Great movement in those pose studies.
I also like the way his horns take on the effect of tangled branches in some of your head concepts.
Keep up the excellent work.
It’s continuing to look great, Paolo! Lovely surface detail on his face. With each iteration, you seem to be simplifying the horns more and more. They started out huge and spiky, your last sketch retained at least a few prongs… but now they’re just simple horns. I thought the more complicated designs had more character to them and felt less generic. Did you change your mind, or will they still be added back in? Anyhow, nice work nonetheless.
Verygood! I’ll looking your job, “very near lookink” ok?!
excelent topic!
Alessandro Lima
Going pretty well.
And I kinda like what you did on his mouth and eyes in the Zbrush version.
Thanks, buddies!
Now I’m modeling Tebra’s body.
Walrus - Don’t consider that last picture, that was a zbrush sketch just to practice. I simplified the horns because I think the main features of the caracter are in the body shape, but the horns hold some ramifications yet.

Ah, gotcha! Glad to see you’re keeping some of the spikes then. I like them (as I made clear.) Looking nice! 
sips coffee
Update, please.
Hehe, very nice that you took the time for those special moves sketches.
Airflow - Thank you!
Walrus, BloodTaster - Thanks for the comments, guys. Your works are really inspiring for me!
DoInferno - I’m glad you like it, I’ll try to bring the final model A.S.A.P., thanks for the visit on my blog… it deserves a update too, hehehe.
Sady, alima - Hi, buddies! You konw how I’m busy here, but DW is a priority! Tebra is coming soon!
Thank you all for the feed back! See ya.
Strong design, still feel he needs a tweak to make him a tad more “different”. Really like your drawings too.