Hi! This is my first DW. Hope i will finish it in time. Firstly i want to build a normal human skeleton but it looks too ordinary. So i changed to bird;)
Good challenge for everybody!
Race: Undead/skeleton
Class: Warlord
Artifact: Air/Lightning

Hi! This is my first DW. Hope i will finish it in time. Firstly i want to build a normal human skeleton but it looks too ordinary. So i changed to bird;)
Good challenge for everybody!
Race: Undead/skeleton
Class: Warlord
Artifact: Air/Lightning

you right ba-dan:) I will make ornamets and some embossment for the armour.
And the axe will be more bigger.
I know its not a winner idea, but i happy couse can show what i can do:)
Here is a fast character board for modelling. I know its not too muscular, but really tall, and massive:)

I had a really big problem about how use the smotthing group in zbrush. But i can do this to covert the smoothing groups to polygroups. And now i can begin the sculpting.


Well…i know my first concept is too boring…and hard to make flat armor sculpt in Zbrush.
and i better in organic creature modelling.
So here is my new concept.
sadly no water/lightning magic type…so it could be air/lightning.

I like your concept but I think that you should go with a water type warrior and give him more fish attributes. Right now he looks like a half exposed human body (no offence). Sorry I can’t be of help with the zbrush problem but I want to see where you’re going to take this. Cheers!
I know now what was the problem with the zbrush…am…the max…i forgot to reset the xForms.:S
You right. But i dont really want to make web between his finger or his body and arm.
I need thinking some idea.
Thanks the comment:)
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