going to continue reworking concept 3…
DWIII - 3D - Pale-Face - Corrupted Savior
continued reworking the face… this could be almost there. fine details yet to be added. In terms of base structure im pretty happy with this.
some of the body is shown. Still rough 1st pass. will start to refine the body more tomorrow.

I really like the detail around the mouth area - maybe exaggerate some of his lower teeth a bit, make them more jagged or increase the size of his canines. More of a personal preference than anything though, this is looking great so far!
thx kade for your input. I agree with you. Ill spend some more time refining the teeth in the next couple of days.
heres an update of the body… is it just me or is the head a little big? There something proportionally not right i feel…

This is looking awesome! keep up the great work, cant wait to see more updates!
updates galore … could be a little to thorny … poly limit may not allow for so many thorns.


Wow, that tendril round his arm looks really cool.
Nice charakter!
Theres only one thing to criticize:
I like his proportions in the third concept sketch much better than in the model,
he simply looks more dangerous there…;p
So it would be good, I think, to change the shape of his body stronger, as a cosequence
of the the artifacts maipulation.
Anyway, vegetation rules. 
thanks eonwe for your critiques… i totally agree with you on the proportion thing. I’ve been thinking about it since day one really. But i got to engrossed in reading anatomy books that i kind of lost sight of the overall proportions i wanted in my model. He ended up looking like a generic human male…
it shouldn’t be to hard though to tweak the proportions a bit?..
been busy working on the final images these textured versions are about a week old… the final thing is almost done.


Final Update:
[img]http://www.paleface3d.com/DW3/Final/Winning_Pose.jpg[/img]
Winning Pose

Beauty Shot

Construction Shot

Texture Sheet

Concept Sheet
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