This is the main armor and weapon of this character the main blade isnt done yet but it will be above the hand, its a darkness blade.
DWIII - 3D - mosena - Duskfury
im puting all together for you to have an idea of the hole composition, please if you have any idea ow sugestions comment plzz!!!
I like your concept but I feel that you should incorporate more of the anatomy into the face. Right now, it looks pretty blank and the gas mask seems out of place (no offence). He’s a vampire; he should be villainy and evil looking. By the way the outfit looks awesome, no crits there, and I’m gonna keep my eye on this one for sure.
hey thanks for the comment StacyOgie i working on the face yet and with the teeth alot will change, ill do some tests on the mask design. keep commentig!!! thanks!
Its Really awsome! I loved the armor and cloth, mainly the Skull at his back, about the head, i agree with StacyOgie, but i think when u texture it will get much better or much horrible (in a good way). Also the idea of the magic being transfered to the blade is really nice too. For me its really nice, cant wait to see it texturized!
Pretty damn nice.
My only real crit is his super hero mantle, which I think could have a little more interesting shape, specially since its a pretty large area to cover. For example split it in twice halfway down, perhaps add a second layer of cloth.
Nice work so far. He’s an interesting character. With the goggles, belt-straps, and trenchcoat, he feels like a villain from… oh, I don’t know, the '20s? The 50s? Someone the Rocketeer would have faced. Not that that’s a bad thing. The biggest concern I would bring up is all the tubing and shoulder pads. I know the tubes are supposed to channel magic, but it’s looking somewhat high-tech. Given the rules and restrictions about tech levels, it just might be something to think about. Good luck!
looks pretty good so far, i agree with Wlarus about the tubes though, they do say “high-tech” as opposed to magical.
also, you might want to spend a bit more time on the straps covering his torso, they look cool, but they also look like they were just kind of slapped on with littl thought to how they hang off his body
it’s a good start though, and i can’t wait to see his face:thumbsup:
Thank you guys IBreakeRI, Hakanpersson, Walrus and ScudzAlmighty i realy apreciate all commentz and what i wanted to say is that i had a great dificulty with my inicial ideia since i gave a look in another works that is on the content and what i observed that most of the art work looks like medieval and thats not the theme. Ive read the rules and the theme is Post-apocalyptic futuristic fantasy where magic exists, thats what im trying to achieve, and i agree those pipes and shoulder are looking a little futuristic but thats not the point? alot will change with the final modeling and the texture. Im realy speed up this to finish in time! PLZZZ continue sending ideas your comments realy helps and inspires me!
LETS WIN THIS WAR!!!
this is looking cool man…love his backpack:applause:
working electronic devices with chips,digital displays and battery operated equipment are the only things that may bring problems,they also mentioned steam engines meaning nothing mechanical…i dont think pipes shouldn’t be a concern,…actually im hoping :sad: cos i got a lot of pipes in my entry too,specailly if you make em look organic,even robotic armor or spaceship debri shouldn’t be a problem
gotta keep an eye on this cos of pipes 
hey guys a little uptade on the face and the belts…what do you think? did you like it? plzz coment tnks!!!
I like the addition of the teeth on the face and the blades. The belts’ details look good too. Keep going - looks like it’ll be texture time soon!
Hey Walrus i am Realy glad that you like it!!! and yes im starting doing the textures now…i dont have your incredible painting skills but ill try lol…oh by the way i didnt said that this is my first low poly, im used to work in high so this is new for me and im enjoing alot doing it!
Tnks for the comment!
Hi guys! i finaly finished my image! i realy had a lot of fun doing this character, im not used to low poly modeling bu ive learned alot and now i intend to continue doing low polys…well i hope you like it and see you next year! Lets win the WAR!!!
Wow, your character turned out really well! Congrats! What programs did you use for modeling?
hey theXyronDilemma im happy that you like it!!! the main program was 3ds max and the details i did in zbrush the texturing i did in zbrush and photoshop.
tnks for the comment!



