Thanks for the support guys, appreciate it.
medunecer, for the texture I’ll be building a base in photoshop, then paint out seams in zbrush, and add some more detail.
So I’ve finally finished the high res model, and yesterday I unwrapped the uv’s too:D . Today is texture time. Oh yeah, and on the side I’ve doing some skinning too.
Here’s what the final high res model looks like in zbrush.


. And I havn’t even started texturing the artifact yet 







