DWIII - 3D - kkem - GONJOLOZ


#36

are you going to pose the character using z-brush?


#37

Thanks medunecer, if I have enough time, I’d like to skin and pose him in maya. I’ll probably end up animating him eventually anyway, I like to rig all my models. but if I don’t have enough time, I’ll just use transpose master.
Here’s an update on the artifact, like I mentioned before, it’s the head of a lion with fire/lava magic, so with the diffuse map I’ll try and make the mane a blend between hair and fire.


#38

The updated artifact is really good! I like your sculpting skills. Thanks for your answer!


#39

damn man, really nice! want to see that textured! good job!


#40

Hey kkem, are you going to texture your hi res model first? I’m really curious about the texturing process of your great character!


#41

Thanks for the support guys, appreciate it.
medunecer, for the texture I’ll be building a base in photoshop, then paint out seams in zbrush, and add some more detail.

So I’ve finally finished the high res model, and yesterday I unwrapped the uv’s too:D . Today is texture time. Oh yeah, and on the side I’ve doing some skinning too.

Here’s what the final high res model looks like in zbrush.


#42

Sorry I haven’t had time to take a look for a while. Man he is sweeeet, awesome sculpting man, you’ve done a great job, he has a really good feeling of weight to him. His nose area is my favourite part, he has a lot of expression, not just rage like everyone else. How you going with the low model, can’t see me finishing now, need a few hours this week but you know how it is. As long as my computer doesn’t crash like last week’s fun and games, I couldn’t boot up for 4 days and then had no disc drives…moan, excuse, moan…keep up the good work.


#43

Definitely one of the best sculpts I’ve seen so far, are you putting anything in his belt buckle area? I also noticed an odd rim between his belt and abdomen, is that gonna be part of the belt? can’t wait to see the final renders…


#44

I agree with jasonjuta: amazing sculpt!


#45


Zbrush so cool man
http://forums.cgsociety.org/showthread.php?f=234&t=604654&page=4&pp=15


#46

Thanks a lot for the comments guys, really appreciate it.It gives me the extra motivation I need to get the model finished in time. 4 days left!:scream:

ronert thornely, sorry to hear about your bad luck, but come on man, you gotta finish in time. I’ve already finished the low res model, it’s the first thing I did.

jasonjuta, into the buckle area, I’m putting the cg society logo. And the rim between his belt and abdomen is part of his loin cloth. I better revisit it to make sure that reads.

I’ve been working on the texture, almost done. Haven’t generated the normals yet though. I’ll try and post an update tonight.


#47

dude, you got some amazing sculpting skills! i’ve got no critics at all, and i really hope you finish this one on time cause its great! hurry this up man wanna see this one finished!


#48

Thanks alot dmightyone:) , yeah I’m just blasting through with the rest of what I have to do, just to get it done on time.

Here’s an update. Been working on the texture, this is just the diffuse on the high res. Still need to make the alpha for the cloth, spec, ao, normals…:cry: . And I havn’t even started texturing the artifact yet :cry: :cry: .


#49

Great! Really a cool character!


#50

looking good kem, i think thats definitely one of the top sculpts in the whole dw3. fingers crossed you get him done for sunday.

i’m all done now thankfully, took me till 3am tho’. gotta go out to drink champagne now to celebrate. well we’re actually celebrating shanna’s birthday but secretly i’ll be tosting the completion of dw3!

thanks for helping me with the pose yesterday. i did another walking pose for the beauty shot which i think looks cool too.

good luck man,


#51

Hey thanks alot guys,
Thanks darren, glad you’re finished, your entry has turned out even better than I was expecting, good luck. I’ll give you some more input on your thread. Now go out and celebrate.

I still have a lot of work to do, I’m working on my submissions.
These are a few screens from maya.


#52

Hey Kem,
well done mate. He looks really cool, good texture job. I can’t generate the transferred maps, my home pc crashes with the high res mesh so I’m out now. Will try and finish at work some time this week but well done for all your hard work. He is reallky something to be proud of and am sure will do really well. Fingers crossed now!


#53

nice work dude, I love the sculpt, if only I could get my arms to look like that - my real arms I mean, not my DW characters. but you knew that.

And you MUST post a little animation too, just so we can all drool because he looked so awesome when you showed him to me moving around. the flesh looks real!

cool, good luck mate!


#54

AAAAAAAAAAAAAAaaaaaaaaAAAAAaaaAAaaAaAAaaaaAaAAAA:wip: :applause: :love: :stuck_out_tongue: :smiley: :beer:
FINISHED, I’m done, I’m so happy.

Thanks alot for all the support guys, I realy appreciate it.
I swear, I’m never gonna sit infront of a computer again until…monday morning at work.

Here are my final submissions





#55

Congratulations for your great final pieces!