DWIII - 3D - jbrophy - The Glow of Lucifer


#1

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Parked. Let’s win this one this year. Good luck all.


#2

Damn straight.


#3

Any good realtime viewers out there right now? I was thinking about using Xnormal to view my character in a realistic gaming environment. Any other suggestions? I want something with no real learning curve as I won’t have time to get up and running on anything too complicated.


#4

Hey man!

I’d highly recommend XNormal, super easy to get going…and free free free.

Lets kick some ass :slight_smile:
Gav


#5

Welcome to the contest Jbrophy, are you going for something highly detailed like last time aswell;)? It was good, and hope to see even better this time.

About rendering. I will look into Xnormal aswell. I was thinking Unreal 3 actually, just got my copy the other day and installed exporters, so far it seems very easy. But for those arent comportable with navigation in unreal editor (like me), it becomes like the biggest of pain.


#6

Hey G - Yeah I am very experienced with Xnormal. I wish it supported more than 1 light. Good luck.

hakanpersson - Honestly, I have no clue what I am going to make yet. Probably take me half the contest just to figure that out :stuck_out_tongue:


#7

Ok. Here is my initial idea. Not sure if this is the one I am going with.

Female Reaper with a Scythe for her Artifact. Lightly armored, flowing but stylized cloth, Fire wings, pale skin, hot but undead. If you think, not unique, you would be correct.


#8

Some doodles before work to get the brain going. god forbid I do something original. Fire and blades, really pushing the limits here :stuck_out_tongue:


#9

DoublePost. The internets are hard.


#10

Good Start Jesse!! I like the first and the fourth the best!!


#11

stupid double post!!


#12

A solid group. I like the weight of the bottom left one, but the joints look a little clunky. Are you basing it off of nature at all? Might be worth pulling in the shape of a bat’s wing, or a falcon’s.

Wouldn’t worry to much about the originality, there are only so many options under the sun after all… and theres been a tremendous amount of art made in the last 50 years in similar genres. If everything comes together in a rock solid cohesive design that’ll be enough to make it original. It’s easy to wind up with a few conventions from the genre slapped together into a confusing character, instead of bringing them together to introduce the character with their style.


#13

I like the blade of #1 with the handle of #3.


#14

I like handle of #4 with top of #5, alot of that looks like it could be saved with a normal map if you worried about the polycount. I really like the skull with the blade idea. Gives it a dark shamanistic feel. Reason why I like the handle on 4 is because you have those notches that stick out that give the character a few more ways to hold it. Looking great, can’t wait to see more. Something like this is what I found really cool. Just a mix of your 4 and 5 to give you some more ideas…


#15

sweet weapons so far I like the bottom left the best. Looking forward to the character


#16

War - Thanks :slight_smile:

Kary - :slight_smile: No no reference yet. Right now I am just doodling ideas to see if I have any of my own. Then I will get reference and do finalized sketches. Good ideas on the wings. I agree it can get messy fast, which I tend to do.

Airflow - Cool

Zenchi - Thanks for the mockup. I love the idea of the skull in the blade, I just need to sit down, do some more doodles for shapes then use reference to figure it all out.

kmanning - Thanks. here is a quick sketch

Lunch doodle. I was going to do fire wings but I will need to figure out a way to make the fire blade not blend into the wings. Maybe the wing fire is redder or something. The little fires on the bottom are just some ideas about how I might want to do it. Whipsy, tendral like, or very curvy. I am worried that though I would enjoy this character it would not be epic enough for this contest. All in the execution I suppose.


#17

Alternatively the wings could the be the artifact and that’d open you up to using a pair of scimitars or similar. Polished steel / silver scimitars would pop fairly dramatically in that colour/tonal scheme I’d think.

I think it could be epic enough, but the drawback might be that it’s a character that begs to be seen in flight animated and you’re selling it still on a pedestal. I like the first sketch, it’ll be a challenging piece though – those flaming wings are going to be really dominate and for the character to compete with that it’ll have to be top notch. Which I expect it will be :slight_smile:


#18

Kary - Interesting idea. I might explore that some more. I also agree about the flight thing. I was thinking about making her in flight and my pedastal the tops of trees or something.

Did some sketching today on more proportions

I am also not sure if I am liking this whole female reaper idea. I think even if I did it as good as I could it would not be as good of a foundation. I think it is just so non unique. Not sure if I will stay with it or not. Started some other little doodles. I have no clue where this is going to all go.


#19

sweet concept man… i’ll keep an eye on this thread


#20

I really like the bottom row of the new doodles. the second one in that looks like the Guyver and the one on the end are my favorites so far.