DWIII - 3D - Izuael - Trelok


#12

+5 Scaryness! Looking awesome with the new legs and mineral contours, some bird poo with that and we have a champion here :thumbsup:


#13

Big improvement! Nothing major to crit on except som tiny details. The pose, doesnt look like he could stand on all 4 limbs without the knees going underground or if hes suppose to stand on his back legs it looks like hes falling forward, the angle of the foot make it look like its standing up on 2 legs. And you could still push the asymetric treelike feel on som parts… It will do with just details of difference. But as it is now its very much up to taste so if you are satisfied, keep it! I know its just a sketch so far, so ill just sit back and wait for an update! :wink:

Good stuff!

-Niklas


#14

Thank you Nicklas and Niklas. :slight_smile:

You got a point there FrozZT. My idea was that he’s going to walk on those two legs of his, but yeah, it looks like his balance wouldn’t be the best maybe. And the knees are a bit big.
I think I’ll give it a third leg at the front, those two small arms where more meant for grabbing anything that got too close. Like a T-rex sort of.

Back to work I go!


#15

Another update.

Made a third front leg to give him some more balance. Looks better too overall imo.
Begun throwing around ideas for the artifact, and I’m mainly trying to steer away from the common use of swords, axes and maces. I don’t want it to actually look like a weapon, I want it to be mystic in some way.

Right now I’m using a snow flake look as base. Some weird thing that this treant got a hold of.
Going to make a simple 3D mesh of it, easier to show.

After that it’s time to give him some armour.


#16

Hellö!!
Looks way more powerful now! I think the overall shape and design is really nice now… :slight_smile: just detailwork… I know you told me that you were thinking of infuse some junkarmor or stones for shoulders and stuff like that, did you drop that completely? I see you drew 2 mushrooms, i would try to think about lots of things like that when detailing or texturing. Like moss, different fungus that just color the surface, dirt(maybe make his legs and bottom part look like they’ve been underground) roots, small branches here and there, birds and stuff in the crown and last but not least… LOTS of bird POO! :stuck_out_tongue:

Good stuff! Lets see it in color! :slight_smile:

-Niklas


#17

Hi Izuael,
This is veeery original idea! I like his head a lot. Keep posting :thumbsup:.


#18

You have some nice shape language going on with your idea. Keep at it!


#19

Ok, worked some more on him. No colours yet though. (he’s going to have a tree crown, but was too lazy to paint it hehe)
I’m pretty happy with the look on him, going to move on and give him some armour and do some more work on that artefact.

Comments are as always, very welcomed. :buttrock:


#20

Really nice concept :thumbsup: I wonder what happens, if you get hit with that weapon? I guess you get a big knock out, but are their any other effects? You wrote water/ice in your description.


#21

VERY nice micke! :slight_smile: The artifact look really cool, though i dont quite get it, but that matters less… :wink: I do see the ice thingys! I do think you could mess around a bit more with the barktextures, right now its looks kind of the bark has been ripped of very clean and showing whats underneath. Its works well for parts of it, like the end of the bransh holding the artifact. Good stuff! keep it up!

-Niklas


#22

Thank you MartinNielsen and FrozZT. :slight_smile:
I wrote a story for him at first page, it kind of explains the artifact and so on.
But to sum it up, the artifact chills everything that gets to close to near absolute zero, making things brittle so they can get smashed to pieces by the artifact that Trelok uses as a wrecking ball. Haven’t really thought out why it doesn’t freeze his right ‘arm’ though. :smiley:

Anyway, some more progress. Made the legs on him. He’s still pretty rough, I’m at ~1000 tris now. Going to do the arm and all branches next. But now I need a break.
I feel pretty bad at modelling, hopefully I can make him resemble the sketches.

Oh and some reference for different materials. Red leaves, minerals for the armour and bark. I’m planning to use the snow flake for the artefact design in some way.

Let me know what you think. :buttrock:


#23

Looks good man, i can really see where you’re going with it.
Great basemesh by the way.

How big are you planning on making the treecrown?


#24

Very cool concept, I love the strong profile this creature has. Very unique, can’t wait to see some hi-detail!


#25

Hey that’s a cool tree in your reference pics. Will be useful for my project as well, thanks. Can’t wait to see how your creature turns out.


#26

Brilliant…


#27

nicely drawn concept!
I think it needs to be more intimidating though… it’s kind of cute atm :confused: the mouth is a bit odd imo… but I like the overall look of the head… but those small teeth (and does he eat or just bite? looks like they’re made for eating) …and the cut off nose… it looks a bit odd and unnatural.
otherwise it’s really cool!
maybe what makes him look sort of cute is the size of the head contra body… if he had a smaller and more integrated head he’d probably look bigger?
so I’d decide if he bites or not… if he bites… current head size is needed but then teeth need to be big… if he doesn’t bite… might aswell make him look bigger? maybes…
sry for lateness of conceptual crits :slight_smile:
imagining it’ll look great with the canopy anyways!
nice to have another tree:ish ally! (even though it’s other way around with race/element) :slight_smile:
kör hårt!


#28

Hellö!! :slight_smile:
The modell looks pretty good, though i wouldnt know for sure. :stuck_out_tongue: I agree to some parts of what erik_j said. It could be a bit more intimidating, though i think it would do with just some minor changes/details. Experiment with it… Lets see some new stuff! Keep it up! :slight_smile:

-Niklas


#29

I like your idea! It stands out, and it is a bit different, love to see where your going with this!


#30

i love the concept here, really original and it coming along great. nice work


#31

I like your concept about making the tree goes life! it look so powerful and scary! very good for the stalker class, when I see your sketches it make a big noise like “Bang bang bang brrrmmmm”, can’t help to imagine that when this character walking around to smash the enemies with a big earthquake!!!

Wonderful!