darklion6583~ thank you~:)
when i started into a 3D job, i realized, this is just the beginning of the hardship.:shrug:

darklion6583~ thank you~:)
when i started into a 3D job, i realized, this is just the beginning of the hardship.:shrug:

Great style and great concept, it kind of reminds me of something you might see in hellraiser or underworld.
[font=Verdana]Wow! I Love the concept! Cant wait to see final character
Thanks for sharing!
[/font]
Really nice stuff going on here. Someone mentioned that the bird legs looked out of place, I think it’s because they look too much like something you would see on a chicken. Not a bad-a** hybrid-type species. In the posed drawing they look much better. I’d focus on finding a blend from bird to human. That would be key. Also, keep in mind how this creature will move. If he has wings, and is flying, you’re gonna have to figure out a way to make that work, especially with that long tail. I’d make a very low rez model with the proportions and animate. See how it looks. Make modifications from there, then go to it. If this is just for a still, please disregard everything I mentioned. All it’s gotta do is look cool.
Thanks for all of your suggestions.:love:
I think one the main difficulties in making the actual model would be in the wings
It’ll take a lot of polys to make them look great, but that would also mean it’s going to take up a lot of resources.
I think the actual model construction is going to be a lot harder than I originally anticipated.:sad:

[color=black][font=Arial][color=white]mattonium[/color] vbmenu_register(“postmenu_4983702”, true); [/font][/color][color=white]Thanks for the input. I have fixed the feet model to make it more like a monsters feet. I am still weighing on whether I should add feathers. Maybe I will upload more later when there is more progress please keep the comments coming.[/color]
[color=white] [/color]
[color=white]As for using animation to improve the modeling issue thats one cool thing you mentioned. Makes the model more accurate and makes sense, thats what I need to work on.[/color]
[color=white] [/color]
[color=white]Thanks all for your encouragement and ideas, definitely something that keeps me going forward. Thanks.[/color]
:love:
Beautifull:eek:. He definetely looks wicked:). Very nice sculpting.
All the best:thumbsup: