DWIII - 3D - dandan - Josiah


#13

didnt had too much time over the week, but i could do some work on the dog. hopefully i can start retopo and unwrap them at the start of the week. That 5 day extension was a real lifesaver.


#14

I love it. Cool concept, great contrast in physical form but they are both evil little bastardos! I think the boy’s clothes are trully inspired, like a puritan. Sweet sculpting too


#15

I like the characters a lot especially the hound, are you gone go for “The company of wolfs” (see attachment) look or are you gone give it hair ?


#16

Hi!
I like the concept! The non symmetrical details are cool on the models. Don’t need more words here… :slight_smile: Keep it up bro, and good luck to finish your job on this, in time ! :thumbsup: :bounce:


#17

thx guys for your support :slight_smile:

Maurits - the dog is going to have skin similar to this i think - (without the hair)

more updates comming soon :slight_smile:


#18

more updates. all stuff is wip (the pedestal, textures etc.) polycount is around 8900, but i wanna improve some parts that deform badly. also there are some seams, and normal map artifacts, but i’ll fix those in notime. still working on the hair, also testing some shaders. i kinda have to hurry now, wish me luck :smiley:


#19

Hi Dandan,

Looking good !
What do you mean by I have to hurry ? You do know of the new deadline right ? (12 April)

Greetz


#20

Hey. Very nice character, the sculpt works great.
http://forums.cgsociety.org/showthread.php?f=234&t=604654&page=4&pp=15


#21

Extremely nice update! I love the overall feeling of this piece, I think with a good specular map, and good lighting It will be Outstanding. The boy is a real eye candy,he reflects pure evil without any stereotipycal accesories, or a zombie arm. I’m really looking forward to this piece, and I’m absolutely positive that you Will finish it.

Cheers
rota


#22

thx guys for the moral boost, i think i need it for the last several days :).

Maurits - ye, i know, but still a lot to do, only did a few lighting tests, and theres still some texture painting, normal map, and mesh fixing left to do…

next year i sure start earlyer :smiley:


#23

Nice progress on the texture so far. But the dog is a real chicken, the tail between his legs!

I would also give the entire folder of the book the same color. Silly tiny crit, but it looks like the pages blends together with the folder when the inside got pretty much same color as the pages. Aswell, it would be nice if you could get rid of the texture stretch on the ground, thats the first thing I saw.

About the pose, it would be nice if both the dog and the boy were actually looking at the same thing, or at least if they would seem a bit more teamed up. Right now the boy is thinking about algorithms while the dog is about to attack the camera. Besides that, the pose is perfect.

Is that the next edition of d’artist he is holding btw:) ?
Jokes aside, great work!


#24

hakanpersson - kinda liked that pose with the tail (saw some fighting wolves with their tail between their legs), i dont wanted him to look too happy… :slight_smile: you’re right about the book, thats just some colors dropped on it yet, still have to work on that one. the final shot will make them look more teamed up - but i still havent figured out the final angle. thanks for your feedback, its sure helpfull to get some opinions from others with fresh eyes.

anyway, heres a shot without specular, or fancy shaders, just maya, with some lights…


#25

Ye, nice updates indeed. his face remaind me a little bit Kicsi’s face :smiley: you know, Gabor :smiley: nice podium :wink: :smiley: i think you can done it in time, and it will be cool !


#26

bzsolt - ye, the kid sure looks like him a bit :slight_smile:

only minor updates, i’ll make shader tests, and a better specular tommorrow. need sleep…


#27

Awesome scary awesome :slight_smile:


#28

Super sweet, the books looks much better now. It’s better now also when the boy glance towards the camera.

Some nice lights and better AA and this could be really cool. Still my cgs favorite:thumbsup:


#29

I like it! ! ! so cool!


#30

thx guys for your support :slight_smile: im pretty tired now… also, i didnt take the 1000*1000 quite serious, only for maximum width-height. kinda lowres with 2 characters, and front and back view.


#31

nice job! this piece is creepy as hell! i think the background you chose ruins alot of the nice contrast you had though and takes lessons your normal map, which is sad because your sculpting is the best part!


#32

Cool, lookin like a game character!
http://forums.cgsociety.org/showthread.php?f=234&t=604654&page=7&pp=15