walrus: I was thinkg at most 10 ft tall. It’s easy to just make a really huge scary looking badguy like character, but I want to flesh out the face a bit more and make this more of a character rather than just another monster. Having him on a face to face level would help.
erik_j: The circular indentions were probably going to work with the sfx lightning stuff, but i’ll look into swaping them out, along with those bevels which, I agree, kind of ‘meh’.
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[left]digi_est: “Monsters are monsters they kill all around including themself’s alike creatures. And on intelegence point they are rather primitive - killing/eating/shiting :))) But that is my point of view.”[/left]
[left]I pretty much agree. I intend to flesh out the character side of this thing so you know he might be an asshole monster, but he’ll fight with you for a common cause. I also like your pyramid defense idea… but I need to save texture space. Maybe what I’ll do is stick it in as some sort of shield system, keep it for portfolio, but out of dom war. I’ll get back to it when I’m closer to done. [/left]
[left]Anyways thanks guys, fresh pairs of eyes are sweet and delicious. [/left]