DWIII - 2D - RaresH - Brawdik


#1

Race: Human
Class: Warlord
Artifact: Gunblade
Magic Energy: Lightning/Air

After a hectic last couple of days, I managed to finish and turn my entry in. And I thought it would be a good idea to submit a 3d entry :shrug:.

This was a great experience and I can’t wait to start the next one. Good luck everyone!

Final Entry:

[img]http://rares.pixolbrush.com/DWIII/Pose_Shot.jpg[/img]


#2

Lovin the costume, waiting for more on the face and the legs. This guy might look dapper in some kick-ass shit-kickers. Definitely make that pistol bigger and more rockin! Nice work!


#3

Thanks for the feedback Sean! Yea I guess he does call for some sharp kickers. I’ll be exploring some more gun options as well. Should be fun.


#4

Here I’m playing around with different elements. Any particular one strikes anybody as the strongest piece?


#5

I like the armpiece you’re using in pieces #2-4. I like the face of #2 most. #1 and #3 are too covered up, and the old-fashioned gas-mask doesn’t feel like it fits the theme as much (to me.) At least #2 shows more face and has more character. It might be nice to try the left-hand weapon from #1 with the right hand weapons fo the other three. After all, the rules say that if your character has 2 weapons, they have to match… well, unless one is not magic. Anyhow. might be fun to try. Good luck with it!


#6

Cool creature!:slight_smile: I like 2 and 5 from last variants


#7

Thanks for the feedback guys. I am leaning towards # 2 and #4 myself.

Walrus- I’d like to see the characters face as well so that it’s not too impersonal.

Alex Novo- Thanks.


#8

I love your style. Looking forward to this developing more.
I’m partial to versions 1 and 5, though I’d be careful about avoiding the hellboy look with that mask.


#9

I like the masked version no.5. But I think he should have armor on both arms.

Nice concepts :thumbsup:


#10

angryeunuch- Thanks! I think I’ll work with the unmasked approach. I’d like to maintain as much of the human element as possible.

MartinNielsen- Appreciate it! I’m still not sure exactly how much of him will be armored. In any case I’d like to keep him as nimble looking as I can.

A few head variations. What stands out as the strongest for you?


#11

No.4 has my vote.


#12

MartinNielsen- 4 is what I was thinking too. Thanks.

Some sketches illustrating character in action;


#13

Nice action shot! I like the goggles in general: They really speak to the post-apocalyptic theme to me. But of all the goggle configurations, #4 is the most original. I don’t think he necessarily needs the tattoo - feels a bit overused - but that goggle configuration is just great!


#14

#4 seems to be the way to go for me too. I’ll try a few more head variations stemming from that head before calling the head design done. Thanks for your input Walrus :).


#15

woah nice actions there! really liked it. coming on quite nicely, really enjoyed your works. i agree with walrus bout the tatoo part on the head. btw nice goggles!


#16

Nice action shots. :thumbsup: It is a great way to visualise your characters abilities. I plan to do the same, but time is running out :sad:


#17

yongs- thanks! Glad to know the action shot is communicating the characters moves well. I like #4 too.

MartinNielsen- thanks again! You,re right, action drawings help to flush out and communicate the characters abilities. I wish I could do some more but I,m eager to get to the final images.


#18

Looking pretty cool man, I really like the action poses you posted. Awesome.

Waylon


#19

Nice work, how bout the tatoo on his head be the emblem?? I think thats cool too. :stuck_out_tongue:

good luck


#20

cool 2d concept man i like your work flow and line drawing…