Thanks for all the input everyone. I am leaning more towards heads 1.1 and 2.4 or 2.5. Havine a body to stick them on makes the choice easier, so I’ve been working on that. Sadly leaving myself little-no time for an outfit, so I think it will end up being minimal. Thought up a bit of a back story too (skip the next 3 paragraphs if you want).
His society is a peaceful one, but not completely unaccustom to war. Full of pride and a desire to better themselves, they prize the intellectual. But a rare few youth born to the race are different. Unwanted and unloved children destined for a life of lonelines. In the sea of green among their people they stand apart, vibrant yet dark. But what might have been considered beauty is little more than a warning to their brethren. Like a screaming klaxon that warns of poison that courses through their blood running just below the skin, holding the promise of death with even the lightest touch.
These few are rejected, sent out of society into the wild with the hope that they will be found and taken into the monestary.
Its not a haven, but a place for meditation and reflection, for coming to terms with the life they are given. Living as monks they feel no hostility for the people whom cast them out to the wild, but protect them. Along with inner peace they seek perfection of the old fighting styles and tactics. In their techniques of stealth and combat, the small handful of rejects form a small military unit so proficient that they are charged with the protection of an entire nation. Their vitories so swift that the people are scarcely aware of the battles won on the other side of city walls. A small cadre of stalkers who’s crippling touch takes lives.
But this touch alone cannot defeat the machines.
So the eldest takes up the relic. None of the living members have used it, and all legends have warned them not to. It is a stone that imbues its user with the power of wind and air. With the stone a monk can blast poison from his body to mingle with the air, magnify its strength, and create an expanding toxic cloud so corrosive that even the machines may have no defense.
Ok that’s all I got. I was originally thinking of the artifact as a blade, and upon touching the frogman’s blood has a billowing steam effect that sends his poison into the atmosphere. Of course even poison won’t stop a machine unless the artifact also makes the blood cloud corrosive. But I am not sure I wanna go the rout of a masochistic hero with this since I didn’t originally picture this character being so dark. His origin already turned out pretty depressing.
of these designs I am leaning more towards blue (like night cammoflage), but cannot decide the final pattern. I like the striped-blotches and a kind of commando look, but I would like to hear some opinions before making up my mind.
Also thinking I wanna make him a dual blade weilding character - one sword and one shortblade (a knife or a short sword).
All thoughts and input are very welcome.



