DWIII - 2D - jingudyi - RAMIRUS


#17

awesome stuff.

keep up wit your good job

cheers,

hwasup


#18

thanks~ walnus

i just remebered…when i did background sketches, i thought artifact would be the summoned snake-looking mosters…you can see them in his back…and blue orb is the main control jem which activates summoning. After he summons them, he casts some special spells to strengthen them or make them faster, duplicate them or etc…

so…

name : RAMINUS (meaning wise and famouns)

class : Invoker

artifacts : summoning ( legless monsters ) using 11 orbs

behind story : After his sister died from awaking machines, he lost his two eyes from them and became dark invoker using forbidden summoning spells. He was originally really tender wise guy and loved natures and any life forms but his sister’s death made him cold killer. His potential power is too strong to control, so the armor which was made of white dragons’ skins and bones suppress his power a little and 11 jewels on it activate and control his power. Growing hornes and spikes on his helmet and armor show that he already fused into the armor and his power congestion would come soon…


#19

Very interesting design. I like that you’ve kept the line work in your pose image. What I think you can work on some more now is the shading and highlights so that he has more depth and variety of materials. It’s coming along nicely. Good luck.


#20

Hi Jin,

Your Invoker looks awesome!:thumbsup: love the dragon skin concept, really well planed as for the power and history behind I like that!, the colors look so good, maybe you still need some more Fx for showing a more dramatic power? Although I have enjoyed all the steps you are going through! Keep going I wish you the best in this war! :wip:


#21

thanks guys…like you guys said…that piece need a lot of fix…
so that would be just one of the production works,

i am working on other sketches and i will try to finish them this week…

so more dynamic, dramatic scenes are coming…hehe


#22

awesome stuff man! iv been trying to figure out a cool compusition the past couple of day and youve shown me that just standing there can look awesome haha thanks!


#23

hi guys…

thanks for the comments…
I finally finished the piece…
tried more dynamic scenes and liked the first sketch.
tried lightening effects for the summoning…but it’s too busy and hide the monsters features…
so i just think firy effects are good enough for it.

so what do you guys think?? (trying to find a good place for the enblem)


#24

I agree, I think the fiery effects are just great! Really nice work rendering those… and the rest of the piece too! Good job.


#25

wow, just amazing.


#26

Great Composition JIN!:scream:

I really like the summons and his faces coming out to attack, the thunder blue pentagram will look really nice, I can tell! The colors excellent as well! Please do hurry up! Can’t wait to see this finished! Great work!


#27

the last image is looking super awesome!!! luv the summons.

hmm…maybe put the emblem on the summons, kinda like those branding they do to the cows? lol

good luck on winning :thumbsup:


#28

im in love with your finished illustration. i dont know what else to say about it, love the colors, love the character love love love everything!

great job!


#29

thanks for the comments guys~

you guys’ works are great too~!!

enblem on the monster would be a good idea…i’ll try…


#30

this is my finals…i had a nightmare rushing just before… :slight_smile:


good luck to everyone~!!!


#31

Oh WTF man! That standing pose was supposed to be your finished one! hahaha this one is to ridicules! haha so awesome! The only thing I would add is some white “john wu” doves flying by to make it that much more epic haha


#32

Whoa, now it’s looking epic!!
Love everything, the wide scene with the floating dude is fantastic!
Great final, man!


#33

Lol Christopher, your comment is hilarious!

But jingudyi, i like your new take with the winning pose :slight_smile: Nice job! I’d suggest adding more depth though, by blurring out the distant heads, lowering the contrast etc.

Good luck!


#34

haha ye…i like the floating one better…so…hehe
anyway thanks guys~

i just added doves and some atmosphere for the back monsters…
it’s great to have critiques this quick from different view points.

good luck to all of you~! :slight_smile:


#35

That’s some excellent work! An artist from Flagship? I really like all your process steps, from initial quick sketch to final painting with great composition and action. Good luck!


#36

gr8 work
best of luck