DWIII - 2D - BLOODTASTER - undefined


#123

Thanks Alcino! Those are very nice tips, I will work on it!


#124

Hey Blood, really awesome work, I love everything so far.

Have you thought about putting the boomerang in the other hand? As you have it posed now, my brain went on auto mode and I thought it was a bow.

Also if you put it in the other hand, it will be more threatening, as should would be winding back to throw.

Regardless, it looks great.


#125

Thanks Mitchell, here is another update!


#126

great man! alcino did a sketch (3rd) the girl has her right leg flexed! I think if you try to go in that way you could give much more sense of motion for her. just give it a try!
good luck


#127

looking grand! the colours are a bit whimpy though :confused: like bleached by sun… get on it! :smiley:


#128

That’s all folks! The final pic. I’m not 100% happy with it, but was the best I could do in this last couple of days. Sometimes, the frustation was huge after painting and repainting some parts…almost give up. But it’s done. :slight_smile:
I wanna say thank you again, for all feedback and support, you guys are the best!
and good luck for us all!

The Story:
After her dog was killed by the machines, Kei Kei search for revenge. With a little help of an old shamman, the little girl was iniciate on the necromancy. In a ritual to build a magic artifact, she must give up one her eyes. Now, with that artifact she can bring the dog ( a monster version) to life and fight against the machines.


#129

Just perfect. You did a great piece of game art design. And you wrote a perfectly fitting story. Congratulations!


#130

I think you can be happy with this one. :slight_smile: Congrats.


#131

this is really cool, great ot see a child-like artifact wielder submitted so confidently.

your drawing style is really amazing too, i loved watching the development on this piece.

good luck mate!


#132

thanks guys for your comments! I’m glad that you liked :slight_smile:


#133

Wow! well done, mate! I love the color combination that you used. Congratz!


#134

thats so tight! i wish i woulda made a summoner :frowning: very cool! and good sence of character! you can just tell that there would be no dealing with her haha.


#135

A great final man, congratulations! I hope you can stay among the top ten with this work. Model sheets and the action pose are pretty well executed. I still think her legs should be longer, as I said on the middle on your topic, anyway, she and her puppy look great.

Good luck and all the best!


#136

Hi
Great work! expressive and cool illustration!!! Take my congrats!


#137

Yap Vinicius!Congratz on finishing an amzing piece man!Yes indeed, you can be happy about it!!!
Because it simply rocks!
Loe the puppy idea.
Good luck to you buddy!


#138

Not just a dramatic camera angle and pose but dramatic colors as well. Very striking! Nice work, and congrats on finishing! :slight_smile:


#139

I’ve been watching the progress of this image, great concept and execution!


#140

BLOODTASTER
are you young? Your character remands me of a video game character from Samurai Shodown called Cham Cham. I have a video game bissness and that’s why I know all the characters on it.

I will like to see some thing really new, not translate it to your style.

Did you had a happy child life? because this character dont looks like that. Think on young generations, a very good young generations, happy young generations.


#141

thanks for the replies folks!

lallorona: I’m not young, and yes, a remember Chan Chan. It’s that why I called my character with two repeated names…sort of tribute. But, my main inspiration came from a character from Mad Max 2. Sorry if you cant see some really new stuff here, maybe you can try some other threads or forums. I’m sure there is really good stuff out there.

oh…and yes… My childhood couldn’t been better. I was a lucky kid :slight_smile:


#142

I will like to see some thing really new, not translate it to your style.

not exactly sure what that means. :curious: