Thanks for the replies everyone. Ive attached a render with the hair visible. Like I said earlier I am planning on creating dynamic hair and not geometry hair so this is just stand in geometry but hopefully it gives you an idea of where I am going.
As far as the character himself, he is essentially an adventurer/treasure hunter. Without giving to much away, the animation has him out in the wilderness searching for treasure but in the end he realizes that isn’t what he needs after all.
I wanted to stick with more of a simplified style and not get to realistic with it. Age wise, he isn’t supposed to look young, more like mid 30s or so, not old and wise but not so young and in experienced either. I wanted him to be shorter in proportion and have an almost overwhelming backpack on his back. I guess I made him a dwarf because they are typically shorter and what dwarf doesn’t love searching for treasure! I hope this helps to explain my direction a bit more. If anyone has any ideas feel free to let me know.