Unfortunatly, creating a generic rig for a public release takes a lot of time. Since I don`t have to much time to work on stuff like that lately I am giving you something that takes less time to create : DViewPaint II : to keep you happy while you are waiting :wip:
DViewPaint II
DViewPaint II will be available on the DTools page :: http://www.EricDLegare.com/DTools
But right now it`s still not publicly available yet, I will release a public beta as soon as all the features are done :wip:.
- Layer management ( layer creation, removal, visibility ) DONE !
Also posted the first DViewPaint II screenshot 
It`s been a busy weekend at work so the toolbar is the only update this weekend 
But it`s slowly starting to look good ( the Icons are not the final icons ).
Im happy now ! An ERASER ! Yeah, its necessary to work faster.
I will enjoy every of thoses changes, its a really nice update … I love it !
This looks great Eric. I am thrilled to see DViewpaint II near completion.
Thanks
Michael McCarthy
So I have started working on the ghosting 
So now when you have some ghost displayed they have less opacity than your drawing so they actually look like ghosts : yay !
still working on the keyframes as well…
Here you go 
SEE THE DVIEWPAINT II TEASER HERE:
http://www.youtube.com/watch?v=aL-kpAoR-_c
Uou man,
I have a question! is possible to have the animation, that I made in the tool, on the Beautifull render?
and Thank you for this tool =)
See you!
Yes DViewPaint II is able to render your animation to a file or a reference plane in your scene 
Good news everyone !
I currently have a version of DViewPaint II that I will get tested this week.
Basicly, expect a FIRST DVIEWPAINT II RELEASE THIS WEEK !!!

DViewPaint II has been released !!!
http://www.scriptspot.com/3ds-max/dviewpaint-ii
DViewPaint II has been released !!!
Great! But i run into a little bug, when running the script is stops and gives me an error:
>> MAXScript FileIn Exception: – Compile error: Unable to create copy/move destination directory: C:\Program Files\Autodesk\3ds Max 2010\scripts\DTools
If I run max as administrator it does work, so I think it a rights issue. ( I’m running max2010, vista64 )
and the ‘create/cancel’ buttons on the ‘new animation’ window are empty.
But I got it running in the end
this will be a very handy tool for making previews with annotations, plotting out small animations or even a todo-list
Thx for making it!
Hey there, I just tried out DviewPaint II v0.25 on max 2010
for the first I’d like to give you thumbs up on this fabulous plugin 
one thing I’d think you should consider on including in it is when you render an .avi file from the plugin it would be nice if you could choose a compression before rendering to .avi as the files tend to be very big.
for example I tried it with an animation of 4 sec, 25fps, 862 x 504 = 167 MB and windows media player wasn’t very happy with that
normally I render preview files from max using “Lagarith codec” which produces small file without discarding picture quality
else it’s almost like animating in flash
great work!!
regards
T
You are right, this has been a problem since DViewPaint 1, to fix this I was rendering the images and sending the sequence to the ram player so the user could save in the format they want, but there was some problems with the ram player too so I am back to the beggining for the rendering process…
Dont worry, its just the beta, to gather important feedback like yours, “Saving renders to different compressions of AVIs and even MOVs” is on my todo List.