Hi,
I am working on my first drone show choreography project with 100 drones and I need to export the scene as a FBX with baked key frame on animation and material color to later import into a third party software. So I have a cloner object with 100 spheres (Each representing a drone light) and have applied a shader effect to animate the color moving across the cloner with a animated video. I need to export the scene as a FBX with baked motion keyframes and also baked keyframes of the material color on each sphere. When I export right now the motion works but the material color from mograph doesn’t translate. Any ideas on how that could be done? Thanks
