Hi, Im currently working on rigging an hyper realistic face, I acquired the Hyper Real Facial Set up by Erick Miller which I am using as reference for some things, but I am stuck in the driven displacement maps part.
I already have all the connections from the different displacement maps to the average and multiply divide nodes but the problem is right at the end of the connections, I can not figure out how all those connections end in my geometry, I checked the reference scene for this part and I do not understand where is the connection neither for what purpose he uses a bump 2D node.
If anyone know can you please help me?
Also if you know any other method to achieve driven displacements maps Ill be grateful!
Thanks!
driven displacements maps
pandaCG
#1
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.