Is it possible to have a Double-Sided Polygon w/unique texture on each side? Or do you have to give the geometry thickness in this case.
Think of a super thin piece of paper, with different writing on both sides…
Is it possible to have a Double-Sided Polygon w/unique texture on each side? Or do you have to give the geometry thickness in this case.
Think of a super thin piece of paper, with different writing on both sides…
Yes, this is possible! You will need to use the Switch > Front/Back node in your shader tree to control which parts of your material affect the different sides.
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