ancient miner that gone frenzy killing all araound him 
Dominance War II: zeke3d
exactly tastatura, when I intend to make the textures dirty, torn and patched and blood spurt stains everywhere with bits of flesh even on his goggles. here is the newly proportioned torso.

this dude became a monster⦠I dunno if the SUPER size is a great idea though⦠I liked the ānormalā proportions better⦠temporarily I guessā¦
I know I had doubts about making changes and more work for myself but I think I like the outcome.

very fast execution.
i think the abdominals arenāt anatomically correct. you could check some references.
-claudiu

thanks nikudy, I will double, also note that when I revisit the torso again I will have him wearing a thick shirt and will have to smooth out those smaller masses.
wow, nice zbrush work! the UV looks great too. the design is very odd but it all depends on how you execute the final textures. since you can add more poly i guess you could add some of the bigger folds.
[font=Verdana][size=2]Now IĀm beginning the holistic texturing process. If there is an issue with a specific part of the normal map it can either be painted out or fixed in the source model and re-exported. At this point I usually focus on the large color and material schemes and work my way to smaller areas for detailing as the pixels become increasingly abstract, increasingly abstract
. [/size][/font]

Lookin really good. Adding some wear to his clothing I think will really make him look more rugged and interesting. He definitely does come across as a man that can go up against the hordes of monsters, freaks and aliens of this war. Keep going!
sum nice normal maps but what is goin on w/ those legs? way to fat and boots look like they belong to an orge. besides that good stuff!






