Dominance War II: zeke3d


#21

ancient miner that gone frenzy killing all araound him :wink:


#22

exactly tastatura, when I intend to make the textures dirty, torn and patched and blood spurt stains everywhere with bits of flesh even on his goggles. here is the newly proportioned torso.


#23

this dude became a monster… I dunno if the SUPER size is a great idea though… I liked the ā€œnormalā€ proportions better… temporarily I guess…


#24

Fantastic model and very fast execution! I’ll follow your entry. Good luck!


#25

I know I had doubts about making changes and more work for myself but I think I like the outcome.


#26

very fast execution.

i think the abdominals aren’t anatomically correct. you could check some references.

-claudiu


#27

thanks nikudy, I will double, also note that when I revisit the torso again I will have him wearing a thick shirt and will have to smooth out those smaller masses.


#28

here is a look at the low poly mesh, still need some work


#29

heres the UV work, left some spaces open in case I need to add any little details later.


#30

wow, nice zbrush work! the UV looks great too. the design is very odd but it all depends on how you execute the final textures. since you can add more poly i guess you could add some of the bigger folds.


#31


a test on the normal map.


#32

another screen grab for ya


#33

[font=Verdana][size=2]Now IĀ’m beginning the holistic texturing process. If there is an issue with a specific part of the normal map it can either be painted out or fixed in the source model and re-exported. At this point I usually focus on the large color and material schemes and work my way to smaller areas for detailing as the pixels become increasingly abstract, increasingly abstract
. [/size][/font]


#34

Lookin really good. Adding some wear to his clothing I think will really make him look more rugged and interesting. He definitely does come across as a man that can go up against the hordes of monsters, freaks and aliens of this war. Keep going!


#35

thanks cyborgguineapig, I plan on doing just that


#36

here is a quick update on the gun


#37

I really dig this weapon…very good work!
cya


#38

back from vacation, and back to work :slight_smile:


#39

sum nice normal maps but what is goin on w/ those legs? way to fat and boots look like they belong to an orge. besides that good stuff!


#40

the idea is he is wearing big pants, but I think I could tone down the boots a little