sorry, double post
Dominance War II: SergioSantos
There really never is ‘new’ concept art, it’s really just the same few themes over and over again arranged in slightly different ways.
IT always amuses me when I hear people saying ‘oh that bit looks like a bit from some other concept’
I challenge anyone to design something new, no part of which has ever been seen before.
It’s very, very rare that you see a new paradigm, a totally new design language.
I guess that there are some similarities…
but it’s not the first concept of an ancient powerfull breed with armour, cape, sceptre and dark tones palette.
OK, maybe is not the most original thing ever… but we have seen this dark creatures since Lord Sidious (Star Wars Emperor).
I’ve seen that the rest of the entries have similarities, as well, with some art works that I’ve seen in the past years.
I’ve never played Guild Wars and I’ve never seen this book, so I think that all of us are influenced by the art works that we see and when we have to create something we just do what we like and remains in our minds.
anyway, I’ll stay quite close to the concept, maybe i’ll change something in the modelling or sculpting process (improvisation!).
nice link! very inspiring!
doesnt look guildswar-ish to me in anyway except perhaps the techniques/treatment…and there’s hardly anything wrong with that. Nice design–feels very old and outerworldly

I recognized it almost instantly, good reference, but a little too close for comfort in my opinion, but do what you like its your entry =)
oh wow, yea thats a little too close for comfort:) especailly the weapon and pose, but yea i would start chagning things up a little more.
[font=Arial]Definitely I have to change a few things
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But Ill stay close to some of them, like the face, cape, sceptre, pieces of amour, glowing inside
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[font=Arial]Its a nice concept, but I dont think that these things (cape, sceptre, pieces of amour, glowing inside
) belong to anybody. I think is a very common design and a very common pose.[/font]
[font=Arial]Anyway, thanks to bring it up, Ill try something different for a couple of things.[/font]
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check out the judges section of the dominance war, one of them is the art director and lead concept artist on guild wars so I’d be very careful if I were you. I know it is not my place to be telling you these things but why risk the consequences?
I’ll do another sketch from the front perspective with some different proportions because I want to make it stronger, but I hope that this doesn’t bring me hulk’s images. And if I do it more technological I hope not to find images from xmen…
There is always something similar.
I can see Sam Fisher from splinter cell all around and ppl don’t change their concepts.
btw, I thought that the director/designer (or whatever) of Guild Wars was Feng Zhu… (at least at some point of the first release)
I was planning to do another character, like a pet for the main character, but deadline is too close for that.
In and Out!
from the back to the front… now you can see the souls that he has gather through the ages.
I’ve finished the Hardcore modelling challenge so I have some time for DW2…
starting the modelling of the face:
Close up of the face.
I like how things worked with the face, so I stay with this version.
some repainted parts and some background.
I would probably do something different for the final pose.
It’ll be finish by Sunday
I’m speeding up things, but Hardcore Modelling Challenge takes my time as well…