Dominance War II: Sean Bonney


#1

Hi all, this is only my second post on this board, but I’ve been lurking for years and found a lot of inspiration here. Looking forward to the competition…


#2

I’m thinking a counter-terrorist spy/assassin type. Not sure how to convey ‘ancient’, so I think bizarre/alien will have to suffice. Basically, Solid Snake with four arms and 12 nostrils. Fleshing out the idea in ZBrush:


#3

Another sketch, the tentacle/dreadlock/veins originate behind his head and run along his body, one pair winds around his hips => thighs, one pair around his upper set of arms, and another hangs in front.


#4

12 nostrils? :smiley: cool! …but what’s it for:-/


#5

Maybe only six nostrils. He hides in the shadows, sniffing out fear in his enemy. :twisted:


#6

Working out the anatomy in ZBrush, a little poly high, but I’ll fine tune in Max.


#7

Refined in max, my head dreads seem to have become body-hugging tentacle-veins. Only used about half the alloted polys so far.


#8

very cool start here - i like how it translated after you took it into max and refined it. some of the hard edges could obviously be lessened by smoothing groups. keep up the good work!


#9

Keep going mate, its got good props, I can see it will be visually strong in the end…


#10

nice start.

you could add some polys though. how many polys do you have right now ?

-claudiu


#11

Cool start!

I like the concept and the flow of the pose!

Keep em coming! :thumbsup:


#12

Thanks for the comments, I am only at 3,556 tris now, so I have a lot I could add. I’m sort of stuck at the head ATM, I need to crank out a couple of concepts for the head and face before I continue.


#13

Really like the way you are going with this, keep it up! :smiley:


#14

Dude that looks badass, im really liking it so far.
I really like his big forearms/wrists.


#15

Some head sketches, trying to come up with a head that’s a) expressive (anger, fear, rage); b) alien/ancient; anc c) that flows into the tentacle dreads.


#16

Hey man, great start! I really like your drawing style while coming up with ideas. With your latest faces I don’t think you’re expressing rage/fear/anger. I think the biggest reason is the shape and color of the eyes. In the top 2 they are too cute (like a friendly dinosaur), and in the bottom two he looks lazy.What about making his eyes a little more angular instead of round, and milky white like in the first concepts? That was kinda creepy!


#17

I say try some more ideas… He needs to be way more violent looking…


#18

Real Life® has kept me busy. No more snow days for my boys I hope. :twisted:

Final concept for the head, wound up somewhere in between my first one and “dough boy.”


#19

And the attachable gear, a bandolier across his chest and over his lower shoulder. It attaches to a thigh-strapped gear patch. Probably add some ammo boxes and/or sharp pointy things on his chest strap as well. Also a com unit on the side of his head, mic and whip antennae combined.


#20

Last sketch today, the gear for his larger pair of arms. Right arm gets a retractable double blade and left arm gets several steampunk-ish sensors and dials. He may be consulting one for a 3d wireframe of enemy positions.